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Skylanders is a toys-to-life action-adventure video game franchise published by Activision. [1] [2] Skylanders games are played by placing a character's figure on the "Portal of Power", a device that reads its tag using NFC and "imports" them into the game as a playable character, leveling them up and saving its progress on the figure to potentially be used on a different game or video game ...
Skylanders: Imaginators is a 2016 toys-to-life 3D platform game developed by Toys for Bob and published by Activision. It is the sixth installment of the Skylanders series, a successor to Skylanders: SuperChargers , and was released for Nintendo Switch , PlayStation 3 , PlayStation 4 , Wii U , Xbox 360 and Xbox One .
Skylanders: Giants is a 2012 video game in the Skylanders series and a direct sequel to the 2011 game Skylanders: Spyro's Adventure. It features the voices of Kevin Michael Richardson , Greg Ellis , Peter Lurie , Steve Blum , Dave Wittenberg , Carlos Alazraqui , Kevin Sorbo , Bobcat Goldthwait , Patrick Seitz and Julie Nathanson .
Skylanders Franchise Reaches More Than $500 Million in U.S. Retail Sales Skylanders Giants U.S. Sales Surpass Domestic Holiday Box Office for Top Kids' Films SANTA MONICA, Calif.--(BUSINESS WIRE ...
Over 30,000,000 Skylanders toys have been sold worldwide. Toy sales from the first game were twice to 3 times higher than Activision had originally expected, prompting the making of a sequel. [36] As of December 2012, the Skylanders franchise sold more than $500 million in retail sales in the U.S., inclusive of accessory packs and figures. In ...
The Magic of Skylanders® Lights up YouTube with New Skylanders Boomcast™ Webisodes Weekly Skylanders Webisodes, Hosted by Diary of a Wimpy Kid's Zachary Gordon, Delivers Everything Fans Want to ...
Being featured February 10-13 at Toy Fair 2013 in New York City, Activision revealed Skylanders SWAP Force, the. Not to be outdone by Disney Infinity, Activision made an announcement today that ...
Toys-to-life is a video game feature using physical figurines or action figures to interact within the game. [1] These toys use a near field communication (NFC), radio frequency identification (RFID), or image recognition data protocol to determine the individual figurine's proximity, and save a player's progress data to a storage medium located within that piece. [2]
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