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Hogs of War was created by the founder of Gremlin Interactive, Ian Stewart. He was inspired by the film Babe and by the 1995 video games Command & Conquer and Worms. According to game developer Andrew Fox, the premise of the game was "Worms, except in 3D and with pigs". [9] Development on the game began in 1997 and took 3 years to complete.
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This category lists video games developed by Other Ocean Interactive. Pages in category "Other Ocean Interactive games" The following 16 pages are in this category, out of 16 total.
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S.W.I.N.E. (Strategic Warfare In a Nifty Environment) is a real-time tactics video game designed by Hungarian video game developer StormRegion and published by Ravensburger Interactive Media under their mature game label Fishtank Interactive. The player chooses to fight as either the brutal invading pigs or the campy rabbits, and plays a series ...
Amnesia: A Machine for Pigs is a 2013 survival horror game developed by The Chinese Room and published by Frictional Games. Originally meant to be a mod, the game is an indirect sequel to Amnesia: The Dark Descent (2010), which was both developed and published by Frictional Games. While set in the same universe as the previous game, it features ...
The Ocean Software version of Top Gun was released for various home computer formats in 1986.It was released for Atari ST, Commodore 64, ZX Spectrum, and Amstrad CPC.. It is a one-on-one dogfighting simulator with 3D wire-frame model graphics, unique among more traditional sprite-based graphics and straightforward gameplay of the subsequent games.
Bay of Pigs is a two-player game in which one player controls the invading anti-Castro forces, and the other player controls the F.A.R. (pro-Castro defenders). The rules cover sea transport, amphibious and airborne landings, supply issues, and air combat, as well as air and naval bombardment.
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