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  2. Regularity rally - Wikipedia

    en.wikipedia.org/wiki/Regularity_rally

    A regularity rally, also called time-speed-distance or TSD rally, is a type of motorsport rally with the object of driving each segment of a course in a specified time at a specified average speed. The rally is usually conducted on public roads, but sometimes includes off-road and track sections.

  3. Speed - Wikipedia

    en.wikipedia.org/wiki/Speed

    The average speed of an object in an interval of time is the distance travelled by the object divided by the duration of the interval; [2] the instantaneous speed is the limit of the average speed as the duration of the time interval approaches zero. Speed is the magnitude of velocity (a vector), which indicates additionally the direction of ...

  4. Braking distance - Wikipedia

    en.wikipedia.org/wiki/Braking_distance

    The other component is the reaction distance, which is the product of the speed and the perception-reaction time of the driver/rider. A perception-reaction time of 1.5 seconds, [ 2 ] [ 3 ] [ 4 ] and a coefficient of kinetic friction of 0.7 are standard for the purpose of determining a bare baseline for accident reconstruction and judicial ...

  5. Worksheet - Wikipedia

    en.wikipedia.org/wiki/Worksheet

    The form comes with two worksheets, one to calculate exemptions, and another to calculate the effects of other income (second job, spouse's job). The bottom number in each worksheet is used to fill out two if the lines in the main W4 form. The main form is filed with the employer, and the worksheets are discarded or held by the employee.

  6. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)

  7. Stopping sight distance - Wikipedia

    en.wikipedia.org/wiki/Stopping_sight_distance

    The design sight distance allows a below-average driver to stop in time to avoid a collision in most cases. Driver perception/reaction distance is calculated by: d PRT = 0.278 Vt (metric) d PRT = 1.47 Vt (US customary) Where: d PRT = driver perception-reaction distance, m (ft) V = design speed, km/h (mph) t = brake reaction time, in seconds

  8. Distance from a point to a line - Wikipedia

    en.wikipedia.org/wiki/Distance_from_a_point_to_a...

    The distance (or perpendicular distance) from a point to a line is the shortest distance from a fixed point to any point on a fixed infinite line in Euclidean geometry. It is the length of the line segment which joins the point to the line and is perpendicular to the line. The formula for calculating it can be derived and expressed in several ways.

  9. One-way speed of light - Wikipedia

    en.wikipedia.org/wiki/One-way_speed_of_light

    The two-way speed of light is the average speed of light from one point, such as a source, to a mirror and back again. Because the light starts and finishes in the same place, only one clock is needed to measure the total time; thus, this speed can be experimentally determined independently of any clock synchronization scheme.