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  2. Microservices - Wikipedia

    en.wikipedia.org/wiki/Microservices

    It is common for microservices architectures to be adopted for cloud-native applications, serverless computing, and applications using lightweight container deployment. . According to Fowler, because of the large number (when compared to monolithic application implementations) of services, decentralized continuous delivery and DevOps with holistic service monitoring are necessary to ...

  3. C4 model - Wikipedia

    en.wikipedia.org/wiki/C4_model

    The C4 model documents the architecture of a software system, by showing multiple points of view [5] that explain the decomposition of a system into containers and components, the relationship between these elements, and, where appropriate, the relation with its users. [3] The viewpoints are organized according to their hierarchical level: [2] [3]

  4. List of software architecture styles and patterns - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Software architecture patterns operate at a higher level of abstraction than software design patterns, solving broader system-level challenges. While these patterns typically affect system-level concerns, the distinction between architectural patterns and architectural styles can sometimes be blurry. Examples include Circuit Breaker. [1] [2] [3]

  5. Service-oriented architecture - Wikipedia

    en.wikipedia.org/wiki/Service-oriented_architecture

    Microservices are a modern interpretation of service-oriented architectures used to build distributed software systems. Services in a microservice architecture [ 42 ] are processes that communicate with each other over the network in order to fulfill a goal.

  6. Strangler fig pattern - Wikipedia

    en.wikipedia.org/wiki/Strangler_fig_pattern

    One use of this pattern is during software rewrites. Code can be divided into many small sections, wrapped with the strangler fig pattern, then that section of old code can be swapped out with new code before moving on to the next section. This is less risky and more incremental than swapping out the entire piece of software. [1]

  7. Service granularity principle - Wikipedia

    en.wikipedia.org/wiki/Service_Granularity_Principle

    Due to the fallacies of distributed computing, finding an adequate granularity is hard. [2] There is no single simple answer but a number of criteria exist (see below). A primary goal of service modeling and granularity design is to achieve loose coupling and modularity, which are two of the essential SOA principles, [3] and to address other architecturally significant requirements.

  8. Service-oriented modeling - Wikipedia

    en.wikipedia.org/wiki/Service-oriented_modeling

    Service-oriented design and development methodology (SDDM) is a fusion method created and compiled by M. Papazoglou and W.J. van den Heuvel. [1] The paper argues that SOA designers and service developers cannot be expected to oversee a complex service-oriented development project without relying on a sound design and development methodology.

  9. Twelve-Factor App methodology - Wikipedia

    en.wikipedia.org/wiki/Twelve-Factor_App_methodology

    An Nginx architect argued that the relevance of the Twelve-Factor app concept is somewhat specific to Heroku, while introducing their own (Nginx's) proposed architecture for microservices. [3] The twelve factors are however cited as a baseline from which to adapt or extend.