Search results
Results from the WOW.Com Content Network
Monochrome photography is photography where each position on an image can record and show a different amount of light (), but not a different color ().The majority of monochrome photographs produced today are black-and-white, either from a gelatin silver process, or as digital photography.
In computing terminology, black-and-white is sometimes used to refer to a binary image consisting solely of pure black pixels and pure white ones; what would normally be called a black-and-white image, that is, an image containing shades of gray, is referred to in this context as grayscale. [2]
ROYGBIV is an acronym for the sequence of hues commonly described as making up a rainbow: red, orange, yellow, green, blue, indigo, and violet. When making an artificial rainbow, glass prism is used, but the colors of "ROY-G-BIV" are inverted to VIB-G-YOR".
This list of monochrome and RGB palettes includes generic repertoires of colors (color palettes) to produce black-and-white and RGB color pictures by a computer's display hardware. RGB is the most common method to produce colors for displays; so these complete RGB color repertoires have every possible combination of R-G-B triplets within any ...
The following outline is provided as an overview of and topical guide to the visual arts: Visual arts – class of art forms , including painting , sculpture , photography , printmaking and others, that focus on the creation of works which are primarily visual in nature.
In computing, an image scanner is a device that optically scans images (printed text, handwriting, or an object) and converts it to a digital image which is transferred to a computer. Among other formats, flat, drum and film scanners exist, and most of them support RGB color.
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
After drawing the outline, back-face culling is set back to normal to draw the shading and optional textures of the object. Finally, the image is composited via Z-buffering, as the back-faces always lie deeper in the scene than the front-faces. The result is that the object is drawn with a black outline and interior contour lines.