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Pages in category "Robin Hood video games" The following 13 pages are in this category, out of 13 total. This list may not reflect recent changes. A.
In video gaming, the HUD (heads-up display) or status bar is the method by which information is visually relayed to the player as part of a game's user interface. [1] It takes its name from the head-up displays used in modern aircraft.
Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. [8] [9] [10] Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One via download ...
This is common for games in the Grand Theft Auto series, and many racing games that show the track in a mini-map. In other games such as The Legend of Zelda series, the map does not rotate but features an arrow that moves about and rotates to show the player character's position and the direction they're facing. In some games, mini-maps that ...
The game starts with Robin Hood, arriving in Lincoln from the Crusades, and finding out that his inheritance has been stolen by the notorious Sheriff of Nottingham.After the player finishes the first and second missions, meets Maid Marian in the Nottingham cathedral, and subsequently tries to meet the Prince, it is understood that King Richard has been kidnapped by Leopold of Austria for a ...
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Little John, Will Scarlet, Much the Miller's Son, and Alan-a-Dale are, along with Tuck, Robin Hood's inner circle. Will is the best woodsman. Little John is the strongest. Alan is shown as a troubadour. The game mechanics permits Robin to call John, Scarlet, Much, Alan, and Tuck to discuss strategies with him before most big heists.
Reviewer Gary Whitta gave the PC version 820 out of a possible 1000 points, praising the graphics, controls and sense of involvement. [2]The One gave the Amiga version of Robin Hood an overall score of 80%, calling it "atmospheric" and stating that the changing of seasons in-game gives "a sense of urgency", further noting how NPCs "lead independent lives" outside of the player's involvement.
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