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  2. Parent pointer tree - Wikipedia

    en.wikipedia.org/wiki/Parent_pointer_tree

    In computer science, an in-tree or parent pointer tree is an N-ary tree data structure in which each node has a pointer to its parent node, but no pointers to child nodes. When used to implement a set of stacks , the structure is called a spaghetti stack , cactus stack or saguaro stack (after the saguaro , a kind of cactus). [ 1 ]

  3. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    A typical stack, storing local data and call information for nested procedure calls (not necessarily nested procedures). This stack grows downward from its origin. The stack pointer points to the current topmost datum on the stack. A push operation decrements the pointer and copies the data to the stack; a pop operation copies data from the ...

  4. Stack register - Wikipedia

    en.wikipedia.org/wiki/Stack_register

    In 8086, the main stack register is called "stack pointer" (SP). The stack segment register (SS) is usually used to store information about the memory segment that stores the call stack of currently executed program. SP points to current stack top. By default, the stack grows downward in memory, so newer values are placed at lower memory addresses.

  5. Data segment - Wikipedia

    en.wikipedia.org/wiki/Data_segment

    The stack segment contains the call stack, a LIFO structure, typically located in the higher parts of memory. A "stack pointer" register tracks the top of the stack; it is adjusted each time a value is "pushed" onto the stack. The set of values pushed for one function call is termed a "stack frame". A stack frame consists at minimum of a return ...

  6. Function prologue and epilogue - Wikipedia

    en.wikipedia.org/wiki/Function_prologue_and_epilogue

    Drop the stack pointer to the current base pointer, so room reserved in the prologue for local variables is freed. Pops the base pointer off the stack, so it is restored to its value before the prologue. Returns to the calling function, by popping the previous frame's program counter off the stack and jumping to it.

  7. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    A stack may be implemented as, for example, a singly linked list with a pointer to the top element. A stack may be implemented to have a bounded capacity. If the stack is full and does not contain enough space to accept another element, the stack is in a state of stack overflow. A stack is needed to implement depth-first search.

  8. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    this on stack low address. Return pointer on stack high address. Watcom: AX, DX, BX, CX: RTL (C) Callee Return pointer in SI. IA-32: cdecl: Unix-like : RTL (C) Caller When returning struct/class, the calling code allocates space and passes a pointer to this space via a hidden parameter on the stack. The called function writes the return value ...

  9. List of CIL instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_CIL_instructions

    Call method indicated on the stack with arguments described by callsitedescr. Base instruction 0x6F callvirt <method> Call a method associated with an object. Object model instruction 0x74 castclass <class> Cast obj to class. Object model instruction 0xFE 0x01 ceq: Push 1 (of type int32) if value1 equals value2, else push 0. Base instruction ...