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  2. Double-checked locking - Wikipedia

    en.wikipedia.org/wiki/Double-checked_locking

    In software engineering, double-checked locking (also known as "double-checked locking optimization" [1]) is a software design pattern used to reduce the overhead of acquiring a lock by testing the locking criterion (the "lock hint") before acquiring the lock. Locking occurs only if the locking criterion check indicates that locking is required.

  3. Concurrency pattern - Wikipedia

    en.wikipedia.org/wiki/Concurrency_pattern

    In software engineering, concurrency patterns are those types of design patterns that deal with the multi-threaded programming paradigm. Examples of this class of patterns include: Active object [1] [2] Balking pattern; Barrier; Double-checked locking; Guarded suspension; Leaders/followers pattern; Monitor Object; Nuclear reaction; Reactor ...

  4. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]

  5. Pattern-Oriented Software Architecture - Wikipedia

    en.wikipedia.org/wiki/Pattern-Oriented_Software...

    Pattern-Oriented Software Architecture is a series of software engineering books ... Strategized Locking; Thread-Safe Interface; Double-checked locking; Concurrency ...

  6. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In a software design pattern view, ... Uses double-checked locking * pattern for using in highly concurrent environments. * @param type Any allowed fruit type, ...

  7. Double check (disambiguation) - Wikipedia

    en.wikipedia.org/wiki/Double_check_(disambiguation)

    Double check, a chess term; check delivered by two pieces simultaneously; Double Check, a sculpture by John Seward Johnson II; Double Check, a novel in the Traces series; Double-checked locking, a software design pattern; Double check valve, a backflow prevention design

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  9. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Double-checked locking: Reduce the overhead of acquiring a lock by first testing the locking criterion (the 'lock hint') in an unsafe manner; only if that succeeds does the actual locking logic proceed. Can be unsafe when implemented in some language/hardware combinations. It can therefore sometimes be considered an anti-pattern. Yes —