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MonoDevelop is a free integrated development environment primarily designed for C# and other .NET languages such as Nemerle, Boo, and Java (via IKVM.NET), although it also supports languages such as C, C++, Python, and Vala. MonoDevelop was originally a port of SharpDevelop to Gtk#, but it has since evolved to meet the needs of Mono developers ...
Over time, the MonoDevelop project was absorbed into the rest of the Mono project and as of 2016, is actively maintained by Xamarin and the Mono community. Since Mono 1.0 Beta 2, MonoDevelop is bundled with Mono releases. [21] [22] Starting with version 4.x, Xamarin rebranded MonoDevelop as Xamarin Studio, but only for the Windows version of ...
GTK 2 is no longer supported, meaning some languages below do not have current GTK support. GObject (GOB) was initially written as a central component of GTK, but outsourced into GLib . GObject Introspection is a middleware layer between C libraries (using GObject) and language bindings, e.g. PyGObject uses this, while PyGTK does not.
GTK (formerly GIMP ToolKit [2] and GTK+ [3]) is a free software cross-platform widget toolkit for creating graphical user interfaces (GUIs). [4] It is licensed under the terms of the GNU Lesser General Public License , allowing both free and proprietary software to use it.
SharpDevelop was designed as a free and lightweight alternative to Microsoft Visual Studio, and contains an equivalent feature for almost every essential Visual Studio Express feature and features very similar to those found in Borland Kylix and Delphi, including advanced project management, code editing, application compiling and debugging functionality.
A major contributor to this article appears to have a close connection with its subject. It may require cleanup to comply with Wikipedia's content policies, particularly neutral point of view.
Glade Interface Designer is a graphical user interface builder for GTK, with additional components for GNOME.In its third version, Glade is programming language–independent, and does not produce code for events, but rather an XML file that is then used with an appropriate binding (such as GtkAda for use with the Ada programming language).
MonoGame is a derivative of XNA Touch (September 2009) started by Jose Antonio Farias [6] and Silver Sprite by Bill Reiss. [citation needed] The first official release of MonoGame was version 2.0 with a downloadable version 0.7 that was available from CodePlex.