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The heapsort algorithm can be divided into two phases: heap construction, and heap extraction. The heap is an implicit data structure which takes no space beyond the array of objects to be sorted; the array is interpreted as a complete binary tree where each array element is a node and each node's parent and child links are defined by simple arithmetic on the array indexes.
One example application of the double-ended priority queue is external sorting. In an external sort, there are more elements than can be held in the computer's memory. The elements to be sorted are initially on a disk and the sorted sequence is to be left on the disk. The external quick sort is implemented using the DEPQ as follows:
Example of a complete binary max-heap Example of a complete binary min heap. A binary heap is a heap data structure that takes the form of a binary tree. Binary heaps are a common way of implementing priority queues. [1]: 162–163 The binary heap was introduced by J. W. J. Williams in 1964 as a data structure for implementing heapsort. [2]
Example of a binary max-heap with node keys being integers between 1 and 100. In computer science, a heap is a tree-based data structure that satisfies the heap property: In a max heap, for any given node C, if P is the parent node of C, then the key (the value) of P is greater than or equal to the key of C.
In computer science, smoothsort is a comparison-based sorting algorithm.A variant of heapsort, it was invented and published by Edsger Dijkstra in 1981. [1] Like heapsort, smoothsort is an in-place algorithm with an upper bound of O(n log n) operations (see big O notation), [2] but it is not a stable sort.
In computer science, adaptive heap sort is a comparison-based sorting algorithm of the adaptive sort family. It is a variant of heap sort that performs better when the data contains existing order. Published by Christos Levcopoulos and Ola Petersson in 1992, the algorithm utilizes a new measure of presortedness, Osc, as the number of ...
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The d-ary heap or d-heap is a priority queue data structure, a generalization of the binary heap in which the nodes have d children instead of 2. [1] [2] [3] Thus, a binary heap is a 2-heap, and a ternary heap is a 3-heap. According to Tarjan [2] and Jensen et al., [4] d-ary heaps were invented by Donald B. Johnson in 1975. [1]