enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Method chaining - Wikipedia

    en.wikipedia.org/wiki/Method_chaining

    Method chaining is a common syntax for invoking multiple method calls in object-oriented programming languages. Each method returns an object, allowing the calls to be chained together in a single statement without requiring variables to store the intermediate results.

  3. Method cascading - Wikipedia

    en.wikipedia.org/wiki/Method_cascading

    Cascading can be implemented in terms of chaining by having the methods return the target object (receiver, this, self).However, this requires that the method be implemented this way already – or the original object be wrapped in another object that does this – and that the method not return some other, potentially useful value (or nothing if that would be more appropriate, as in setters).

  4. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    Method chaining, also known as named parameter idiom, is a common syntax for invoking multiple method calls in object-oriented programming languages. Each method returns an object, allowing the calls to be chained together in a single statement without requiring variables to store the intermediate results.

  5. Fluent interface - Wikipedia

    en.wikipedia.org/wiki/Fluent_interface

    In the Java Swing API, the LayoutManager interface defines how Container objects can have controlled Component placement. One of the more powerful LayoutManager implementations is the GridBagLayout class which requires the use of the GridBagConstraints class to specify how layout control occurs. A typical example of the use of this class is ...

  6. Object-based language - Wikipedia

    en.wikipedia.org/wiki/Object-based_language

    An object-based language is a programming language that provides a construct to encapsulate state and behavior as an object. A language that also supports inheritance or subtyping is classified as object-oriented . [ 1 ]

  7. Chain-of-responsibility pattern - Wikipedia

    en.wikipedia.org/wiki/Chain-of-responsibility...

    In object-oriented design, the chain-of-responsibility pattern is a behavioral design pattern consisting of a source of command objects and a series of processing objects. [1] Each processing object contains logic that defines the types of command objects that it can handle; the rest are passed to the next processing object in the chain.

  8. Live distributed object - Wikipedia

    en.wikipedia.org/wiki/Live_distributed_object

    An illustration of the basic concepts involved in the definition of a live distributed object. Live distributed object (also abbreviated as live object) refers to a running instance of a distributed multi-party (or peer-to-peer) protocol, viewed from the object-oriented perspective, as an entity that has a distinct identity, may encapsulate internal state and threads of execution, and that ...

  9. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    The adapter [2] design pattern is one of the twenty-three well-known Gang of Four design patterns that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse. The adapter design pattern solves problems like: [3]

  1. Related searches what is object chaining in java definition psychology today news video live

    how to use method chainingmethod chaining definition
    method chaining examplesmethod chaining wikipedia