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Hill Climb Racing is a 2012 2D physics-based racing video game released and published by the Finnish studio Fingersoft for Android, iOS, Microsoft Windows, and Windows Phone. It was originally created by Toni Fingerroos, Fingersoft's founder, and it's the brand's best-known and selling game.
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In 2013 the Hill Climb Racing was the 10th most downloaded game in the United States and the 7th most downloaded game in the whole world. [10] Fingersoft celebrated the milestone of one hundred million downloads and the game's first anniversary by publishing localized versions of the game in Spain, Germany, Russia, France, Poland and Japan. [ 6 ]
Hillclimbing, also known as hill climbing, speed hillclimbing, or speed hill climbing, is a branch of motorsport in which drivers compete against the clock to complete an uphill course. It is one of the oldest forms of motorsport, since the first known hillclimb at La Turbie near Nice , France, took place as long ago as 31 January 1897.
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The FIA International Hill Climb Cup allows single-seater cars, open-cockpit sports prototypes, and touring cars with varying degrees of technical preparation. Unlike the events of the FIA European Hill Climb Championship , for which the minimum course length must be 5 km, no minimum length is set for the roads used during the events of the ...
The Climb is a first-person virtual reality game, developed by Crytek and Oculus Studios. In it the player climbs cliffs in locations around the world. The game released for Microsoft Windows on April 28, 2016, while a Oculus Quest port was later released in 2019. A sequel, The Climb 2, was released in 2021.
The FIA European Hill Climb Championship (FIA EHC) is an FIA-run motorsport competition held across Europe on closed public road courses. [ 1 ] Unlike circuit racing, each driver competes alone, starting from a point at the base of a mountain and reaching a finish point near the summit.