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  2. Spinning dancer - Wikipedia

    en.wikipedia.org/wiki/Spinning_Dancer

    The illusion derives from the lack of visual cues for depth. For instance, as the dancer's arms move from viewer's left to right, it is possible to view her arms passing between her body and the viewer (that is, in the foreground of the picture, in which case she would be circling counterclockwise on her right foot) and it is also possible to view her arms as passing behind the dancer's body ...

  3. File:Sensory Homunculus Figure (side view, black background).gif

    en.wikipedia.org/wiki/File:Sensory_Homunculus...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  4. Silhouette animation - Wikipedia

    en.wikipedia.org/wiki/Silhouette_animation

    Traditional silhouette animation as invented by Reiniger is subdivision of cutout animation (itself one of the many forms of stop motion).It utilizes figures cut out of paperboard, sometimes reinforced with thin metal sheets, and tied together at their joints with thread or wire (usually substituted by plastic or metal paper fasteners in contemporary productions) which are then moved frame-by ...

  5. GIF - Wikipedia

    en.wikipedia.org/wiki/GIF

    GIF was one of the first two image formats commonly used on Web sites, the other being the black-and-white XBM. [5] In September 1995 Netscape Navigator 2.0 added the ability for animated GIFs to loop. While GIF was developed by CompuServe, it used the Lempel–Ziv–Welch (LZW) lossless data compression algorithm patented by Unisys in 1985.

  6. Bishōjo - Wikipedia

    en.wikipedia.org/wiki/Bishōjo

    Bishōjo characters appear ubiquitously in media including manga, anime, and computerized games (especially in the bishojo game genre), and also appear in advertising and as mascots, such as for maid cafés. An attraction towards bishōjo characters is a key concept in otaku (manga and anime fan) subculture.

  7. Anime-influenced animation - Wikipedia

    en.wikipedia.org/wiki/Anime-influenced_animation

    As Japanese anime became increasingly popular, Western animation studios began implementing some visual stylizations typical in anime—such as exaggerated facial expressions, "super deformed" versions of characters, and white radical lines appearing on the screen when something shocking happens or when someone screams, etc.

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Manga iconography - Wikipedia

    en.wikipedia.org/wiki/Manga_iconography

    A white cross-shaped bandage symbol denotes pain. [D 3]: 55 In older manga, eyes pop out to symbolize pain, as shown in Dragon Ball. [citation needed] Thick black lines around the character may indicate trembling due to anger, shock or astonishment. [5] [D 3]: 107 This is usually accompanied by a rigid pose or super deformed styling.