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  2. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle .

  3. Rytz's construction - Wikipedia

    en.wikipedia.org/wiki/Rytz's_construction

    The Rytz’s axis construction is a basic method of descriptive geometry to find the axes, the semi-major axis and semi-minor axis and the vertices of an ellipse, starting from two conjugated half-diameters. If the center and the semi axis of an ellipse are determined the ellipse can be drawn using an ellipsograph or by hand (see ellipse).

  4. Ellipsis (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Ellipsis_(computer...

    In Perl [2] and Raku [3] the 3-character ellipsis is also known as the "yada yada yada" operator and, similarly to its linguistic meaning, serves as a "stand-in" for code to be inserted later. Python3 also allows the 3-character ellipsis to be used as an expressive place-holder for code to be inserted later.

  5. Elliptical distribution - Wikipedia

    en.wikipedia.org/wiki/Elliptical_distribution

    In the 2-dimensional case, if the density exists, each iso-density locus (the set of x 1,x 2 pairs all giving a particular value of ()) is an ellipse or a union of ellipses (hence the name elliptical distribution).

  6. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    This has the convenient implication for 2 × 2 and 3 × 3 rotation matrices that the trace reveals the angle of rotation, θ, in the two-dimensional space (or subspace). For a 2 × 2 matrix the trace is 2 cos θ, and for a 3 × 3 matrix it is 1 + 2 cos θ. In the three-dimensional case, the subspace consists of all vectors perpendicular to the ...

  7. Axis–angle representation - Wikipedia

    en.wikipedia.org/wiki/Axis–angle_representation

    The angle θ and axis unit vector e define a rotation, concisely represented by the rotation vector θe.. In mathematics, the axis–angle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction of an axis of rotation, and an angle of rotation θ describing the magnitude and sense (e.g., clockwise) of the ...

  8. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    3D visualization of a sphere and a rotation about an Euler axis (^) by an angle of In 3-dimensional space, according to Euler's rotation theorem, any rotation or sequence of rotations of a rigid body or coordinate system about a fixed point is equivalent to a single rotation by a given angle about a fixed axis (called the Euler axis) that runs through the fixed point. [6]

  9. Inkscape - Wikipedia

    en.wikipedia.org/wiki/Inkscape

    Inkscape 0.48.2, showing a rectangle (selected with the select tool), an ellipse, a star and two text objects Inkscape workflow is based around vector objects. Tools allow manipulating primitive vector shapes: simple ones like rectangles, ellipses and arcs, as well as more complex objects like 3D boxes with adjustable perspectives, stars ...