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The digital selfie originates from purikura (Japanese shorthand for "print club"), which are Japanese photo sticker booths. [ 24 ] [ 26 ] Video game companies Sega and Atlus introduced the first purikura in February 1995, initially at game arcades , before expanding to other popular culture locations such as fast food shops, train stations ...
Atlus Co., Ltd. (株式会社アトラス, Kabushikigaisha Atorasu) is a Japanese video game developer, publisher, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega , the company is known for video game series such as Megami Tensei , Persona , Etrian Odyssey , and Trauma Center , as well as Print Club (purikura ...
Example components for a fukuwarai game: a blank face and a set of facial features Fukuwarai ( 福笑い ) is a Japanese children's game popular during New Year's celebrations . Players are led to a table which has a paper drawing of a human face with no features depicted, and cutouts of several facial features (such as the eyes , eyebrows ...
The modern selfie has origins in Japanese kawaii culture, particularly the purikura phenomenon of 1990s Japan. [21] To capitalize on the purikura phenomenon, Japanese mobile phones began including a front-facing camera , which facilitated the creation of selfies , during the late 1990s to early 2000s.
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"Selfie" is an example of hypocorism – a type of word formation that is popular in Australia, [5] where it was in general use before gaining wider acceptance. [6]The first known use of the word selfie in any paper or electronic medium appeared in an Australian internet forum on 13 September 2002 – Karl Kruszelnicki's 'Dr Karl Self-Serve Science Forum' – in a post by Nathan Hope.
Japanese is the national and primary language of Japan. The language is a lexically distinct pitch-accent system. Early Japanese is known primarily by its state in the 8th century when the three major works of Old Japanese were compiled. The earliest attestation of the Japanese language was found in a Chinese document from 256 CE.
Culture of China was first mostly influential, starting with the development of the Yayoi culture from around 300 BC. Classical Greek and Indian cultural traditions, combined into Greco-Buddhism , influenced the arts and religions of Japan from the 6th century AD, culminating with the introduction of Mahayana Buddhism .