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  2. Computational sociology - Wikipedia

    en.wikipedia.org/wiki/Computational_sociology

    Computational sociology is a branch of sociology that uses computationally intensive methods to analyze and model social phenomena. Using computer simulations, artificial intelligence, complex statistical methods, and analytic approaches like social network analysis, computational sociology develops and tests theories of complex social processes through bottom-up modeling of social interactions.

  3. Modeling and simulation - Wikipedia

    en.wikipedia.org/wiki/Modeling_and_simulation

    Modeling and simulation (M&S) is the use of models (e.g., physical, mathematical, behavioral, or logical representation of a system, entity, phenomenon, or process) as a basis for simulations to develop data utilized for managerial or technical decision making.

  4. Agent-based social simulation - Wikipedia

    en.wikipedia.org/wiki/Agent-based_social_simulation

    Agent-based social simulation (or ABSS) [1] [2] consists of social simulations that are based on agent-based modeling, and implemented using artificial agent technologies. Agent-based social simulation is a scientific discipline concerned with simulation of social phenomena , using computer-based multiagent models.

  5. Agent-based model - Wikipedia

    en.wikipedia.org/wiki/Agent-based_model

    One of the earliest agent-based models in concept was Thomas Schelling's segregation model, [6] which was discussed in his paper "Dynamic Models of Segregation" in 1971. . Though Schelling originally used coins and graph paper rather than computers, his models embodied the basic concept of agent-based models as autonomous agents interacting in a shared environment with an observed aggregate ...

  6. Social simulation - Wikipedia

    en.wikipedia.org/wiki/Social_simulation

    Social simulation is a research field that applies computational methods to study issues in the social sciences.The issues explored include problems in computational law, psychology, [1] organizational behavior, [2] sociology, political science, economics, anthropology, geography, engineering, [2] archaeology and linguistics (Takahashi, Sallach & Rouchier 2007).

  7. Live, virtual, and constructive - Wikipedia

    en.wikipedia.org/wiki/Live,_virtual,_and...

    Live, Virtual, & Constructive (LVC) Simulation is a broadly used taxonomy for classifying Modeling and Simulation (M&S). However, categorizing a simulation as a live, virtual, or constructive environment is problematic since there is no clear division among these categories. The degree of human participation in a simulation is infinitely ...

  8. Comparison of agent-based modeling software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_agent-based...

    In the last few years, the agent-based modeling (ABM) community has developed several practical agent based modeling toolkits that enable individuals to develop agent-based applications. More and more such toolkits are coming into existence, and each toolkit has a variety of characteristics.

  9. Simulation - Wikipedia

    en.wikipedia.org/wiki/Simulation

    Human-in-the-loop simulation of outer space Visualization of a direct numerical simulation model. Historically, simulations used in different fields developed largely independently, but 20th-century studies of systems theory and cybernetics combined with spreading use of computers across all those fields have led to some unification and a more systematic view of the concept.