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The Battle for Wesnoth, a hex grid based computer game. A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal tiling, small regular hexagons of identical size.
The Great Battles of Alexander is a computer wargame. [1] [2] It recreates the historical military exploits of Alexander the Great via turn-based gameplay.[3] [1] The game takes place on a hex map, and simulates combat at the tactical level; the player navigates an army of predetermined units on discrete battlefields, in a manner that PC PowerPlay compared to chess. [3]
Hex (also called Nash) is a two player abstract strategy board game in which players attempt to connect opposite sides of a rhombus-shaped board made of hexagonal cells. Hex was invented by mathematician and poet Piet Hein in 1942 and later rediscovered and popularized by John Nash .
Hex game may refer to: Hex, a strategy board game played on a hexagonal grid; Hex, a turn-based strategy game for Atari ST and Amiga; Hex: Shards of Fate, a massively multiplayer online trading card game; Hex-based game or hex map, a game board design commonly used in wargames; See also. Hex (disambiguation)
1914 is a two-player corps-level simulation of the first few weeks of World War I on the Western Front.With a 22" x 28" mounted hex grid game map, almost 400 double-sided die-cut counters, a mobilization chart pad for secret deployment, and various charts and instructions including a Battle Manual, the game was considered highly complex.
Lewis Pulsipher reviewed Hexagonal and Grid Mapping System in The Space Gamer No. 50. [1] Pulsipher commented that "This is an impressive product. If you want to hex-map large areas of a role-playing world, I know of no better aid."
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Some companies are now releasing games meant solely for play via this medium, such as Dan Verssen's Special Forces, a traditional counter and hex-map board game played strictly in the medium of Vassal. Furthermore, some long-out-of-print games have been republished exclusively as digital games for use in such software.