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Table of Barbie-related video games, 2001–2005 Title [1] Release date Platform(s) Publisher Developer(s) Barbie: Pet Rescue: 2001 Game Boy Color Vivendi Universal Games HotGen Studios Barbie Team Gymnastics: 2001 Windows Blue Planet Software Secret Agent Barbie: 2001 Windows Gigawatt Studios Barbie Explorer: September 4, 2001 (NA) PlayStation ...
Barbie (1984 video game) Barbie (1991 video game) Barbie Beach Vacation; Barbie Fashion Designer; Barbie Magic Hair Styler; Barbie Nail Designer; Barbie Riding Club;
Barbie was designed by Hi Tech Expressions in an attempt to get more girls to play video games, [7] [13] [14] although the developers tried to make the gameplay appealing to boys as well. [15] Following the 1984 release of an earlier title also called simply Barbie, the game became the second in the Barbie series.
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In the case of the computer games, the entire game has a standard point-and-click style controlled via a mouse. Players move Barbie to a new location by moving the mouse to the edge of the screen, where the cursor will turn into a big pink arrow. Players click on hotspots to interact with them, while interacting with characters to uncover clues ...
Purple Moon was an American developer of girls' video games based in Mountain View, California. Its games were targeted at girls between the ages of 8 and 14. The company was founded by Brenda Laurel and others, and supported by Interval Research. [5] They debuted their first two games, Rockett's New School and Secret Paths in the Forest, in 1997
In the week ending October 24, it was the third bestselling game after Deer Hunter II and Need for Speed 3. [6] In the week ending November 14, the game was one of the top three best selling titles alongside Barbie Riding Club and Railroad Tycoon II. [7] In the week ending December 5, 1998, it was the seventh bestselling game. [8]
Barbie Fashion Designer was the ninth best-selling PC game of 1996 in the United States, with 393,575 CD-ROM units sold [5] and $14,044,994 sales revenue. [6] Barbie Fashion Designer went on to sell over 500,000 copies in its first two months of release and over 600,000 within the first year of its release, outselling other popular games at the time such as Quake and Doom.
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