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PC-8801, PC-6001, FM-7, SX1 1984-12 Pocket Racer: Namco: Namco: NS11 1996 PocketBike Racer: Blitz Games: King Games: Xbox, X360 2006-11-19 POD: Planet of Death: Ubisoft: Ubisoft: WIN 1997-02-28 POD 2: Ubisoft: Ubisoft: DC 2000 Pokémon Dash: Ambrella: Nintendo, The Pokémon Company: NDS 2004-12-02 Polaris SnoCross: Vicarious Visions: Vatical ...
The series puts emphasis on fast-paced, arcade-style street racing in the vein of Need for Speed, along with elements from other racing games such as Ridge Racer and Burnout; the spin-off game Asphalt Xtreme takes place in an off-road racing setting, with open-wheel buggies, sport-utility vehicles and rally cars in lieu of supercars as in previous games.
[7] The game won Computer Games Strategy Plus ' 1999 "Racing Game of the Year" award. The editors wrote, "It humbles more expensive products with over 30 tracks and dozens of cars, excellent physics ... and plenty of tuning options."
PC: 2009: Zombie Driver: Windows, PS3, XB360, Android: ... Note: Also covers Anti-gravity combat racing games. Fire and Forget (1988) Fire and Forget II (1990 ...
Dirt Rally (stylised as DiRT Rally) is a racing simulation video game developed and published by Codemasters for Windows.A Steam Early Access version of the game was released on 27 April 2015, and the full version was released on 7 December. [2]
Ford Racing is a racing video game series consisting of seven titles released for various platforms, including the PlayStation, PlayStation 2, Microsoft Windows (PC) and Xbox. The games in the Ford Racing series center around racing modern and vintage Ford cars and trucks through specifically designed tracks, while competing against computer ...
Asphalt 7: Heat is a 2012 racing video game developed and published by Gameloft and the ninth major game of Asphalt series. It was released on June 21, 2012 for the iOS [ 1 ] and marks the first time in the series that a game is the same for both the iPhone and iPad .
PC Gamer reported that the re-creation was mostly accurate, although certain landmarks were moved to enhance gameplay. [13] 8 to 15 people were working on the game at any one time. [14] Angel Studios and Microsoft included regular cars in addition to the "overpowered Italian sports cars" often seen in racing games. [15]