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  2. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    The mage, as part of the "wizard" group, was one of the standard character classes available in the second edition Player's Handbook. [6]: 84–85 The second edition of AD&D discarded the term "Magic-User" in favor of "mage". The second edition Player's Handbook gives a few examples of mages from legend and myth: Merlin, Circe and Medea. [9]

  3. Complete Mage - Wikipedia

    en.wikipedia.org/wiki/Complete_Mage

    Complete Mage, for example, doesn't introduce new classes like Complete Arcane did, though it does provide some new options (feats, spells, and so on) for the new classes from Complete Arcane." [ 2 ] Shannon Appelcline identified Complete Mage as one of the books that "changed the way that D&D worked in dramatic ways" and may have influenced ...

  4. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    Some spells have the ritual tag which means that the "spell can be cast following the normal rules for spellcasting, or the spell can be cast as a ritual. The ritual version of a spell takes 10 minutes longer to cast than normal. It also doesn't expend a spell slot, which means the ritual version of a spell can't be cast at a higher level".

  5. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    Allen Varney briefly reviewed the original Tome of Magic for Dragon magazine No. 172 (August 1991). [3] Varney surmised that spellcasters would focus on "heavy artillery" spells, but cautioned that the wise DM "should prefer the many spells that don't cause damage but instead enable good stories" such as the many communication spells that allow characters to convey information more easily and ...

  6. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game. A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character . [ 1 ]

  7. Magic systems in games - Wikipedia

    en.wikipedia.org/wiki/Magic_systems_in_games

    Spell-slot systems often employ a rationale that the spell is forgotten when cast, [5]: 240 or that the caster has a finite supply of the ingredients required to cast the spell. In the first case, the spellcaster must re-memorize the spell from a source, typically a grimoire. In the second case, the caster must find new ingredients and prepare ...

  8. Elminster - Wikipedia

    en.wikipedia.org/wiki/Elminster

    Elminster Aumar is a fictional character appearing in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game.He is also known as the Sage of Shadowdale, and is depicted as a powerful wizard featured in several novels by Forgotten Realms creator Ed Greenwood.

  9. Complete Arcane - Wikipedia

    en.wikipedia.org/wiki/Complete_Arcane

    The Alienist is a mage who studies & summons creatures beyond normal understanding, eventually becoming an Outsider. The Argent Savant is a mage who specializes in force spells. The Blood Magus, after being brought back from death, learns to evoke magic from the fluid that sustains their life.