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  2. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [ 1 ] [ 2 ] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [ 3 ]

  3. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    Within these learning principles Gee shows the reader the various ways in which games and learning are linked and how each principle supports learning through gaming. One example would be Learning Principle 6: "Psychosocial Moratorium" Principle, where Gee explains that in games, learners can take risks in a space where real-world consequences ...

  4. Instructional materials - Wikipedia

    en.wikipedia.org/wiki/Instructional_materials

    3D model used for teaching geometry. Instructional materials, also known as teaching materials, learning materials, or teaching/learning materials (TLM), [1] are any collection of materials including animate and inanimate objects and human and non-human resources that a teacher may use in teaching and learning situations to help achieve desired learning objectives.

  5. Gamification - Wikipedia

    en.wikipedia.org/wiki/Gamification

    Gamification techniques are intended to leverage people's evolved desires for socializing, learning, mastery, competition, achievement, status, self-expression, altruism, or closure, or simply their response to the framing of a situation as game or play. [32]

  6. File:Learning Theories.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Learning_Theories.pdf

    This file is licensed under the Creative Commons Attribution-Share Alike 3.0 Unported license.: You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work

  7. Instructional theory - Wikipedia

    en.wikipedia.org/wiki/Instructional_theory

    Originating in the United States in the late 1970s, instructional theory is influenced by three basic theories in educational thought: behaviorism, the theory that helps us understand how people conform to predetermined standards; cognitivism, the theory that learning occurs through mental associations; and constructivism, the theory explores the value of human activity as a critical function ...

  8. File:A model of feedback to enhance learning.pdf - Wikipedia

    en.wikipedia.org/wiki/File:A_model_of_feedback...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  9. File:Motor Learning.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Motor_Learning.pdf

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