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Creature animation is a specialised part of the animation process which involves bringing realistic animals and creatures to life. It is often distinguished from character animation , which involves breathing life into animated characters and creating the illusion of thought, feeling and emotion.
Tulpa (Tibetan Buddhism) – creature brought to life through meditation; Tupilaq – large statues brought to life to serve witches and shamans; Ushabti – clay guardians/assistants; Various objects animated by gods, demons and spirits in mythology, legend and folklore
Character race is a descriptor used to describe the various sapient species and beings that make up the setting in modern fantasy and science fiction.In many tabletop role-playing games and video games, players may choose to be one of these creatures when creating their player character (PC) or encounter them as a non-player character (NPC).
Character animation is often contrasted with creature animation, in which specialised animators bring to life realistic animals and creatures, such as dinosaurs and fantasy creatures. Visual effects animators specialise in animating vehicles, machinery, and natural phenomena such as rain, snow, lightning and water, as well as the "non-natural ...
[9] [page needed] In Luc Besson's 2002–2005 Arthur book series and the 2006 animated trilogy Arthur and the Minimoys based on it, there is a race of elves with African descent called the Minimoys (in the American version, "Invisibles"), who are extremely tiny, 2 mm tall, and it is difficult to see them with the naked eye. They have the usual ...
Simply, the game involves adding a single word to the list that is related to the previous one. Edit the main game or branch section, add a word, enclose it in brackets, update the word count, and save the page.
SPOILER WARNING: This story discusses plot developments in Episode 2 of “Creature Commandos,” now streaming on Max. When James Gunn created the animated DC Studios series “Creature Commandos ...
Animat are artificial animals; the term is a contraction of "animal" and "materials" [1] (and, coincidentally, also the third-person indicative present of the Latin verb animō [2] which means to "animate, give or bring life" [3]). The term includes physical robots and virtual simulations.