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The following is a list of the most expensive video games ever developed, with a minimum total cost of US$50 million and sorted by the total cost adjusted for inflation. Most game budgets are not disclosed, so this list is not indicative of industry trends.
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Ring received largely negative reviews in North America, but was a commercial hit, with sales above 400,000 units worldwide by October 2002. In 2003, Ring was followed by a sequel, Ring II: Twilight of the Gods, which brings the cycle to an end, following the two last parts of Wagner's Ring des Nibelungen, Siegfried and Götterdämmerung.
In early 2009, Games Workshop also released an expansion to the original game called War of the Ring which, according to the company, allows players to emulate the large battles included in J. R. R. Tolkien's The Lord of the Rings by streamlining the game system. [2] This expansion differs from the main game in several ways.
Sierra Entertainment is a software label which publishes games from indie developers. Founded in 1979 by Ken and Roberta Williams, it developed and published a large variety of video games, including a number of best-selling games and series, for various platforms between 1980 and 2008.
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Successor to the System 1 and System 2 boards, released in 1985 [42] [43] Nearly 40 titles released [42] Four different versions of System 16 were made [42] Served as the basis for design of the Mega Drive/Genesis [44] [45] Uses a Motorola 68000 and a Zilog Z80 as CPU processors [44] Limited to 128 sprites on screen at a time [42] Fantasy Zone ...