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  2. Hypersonic Air Launched Offensive Anti-Surface - Wikipedia

    en.wikipedia.org/wiki/Hypersonic_Air_Launched...

    The Hypersonic Air Launched Offensive Anti-Surface (HALO) is a hypersonic air-launched anti-ship missile being developed for the United States Navy. [1] It is designed to provide greater anti-surface warfare capability than the AGM-158C LRASM and is expected to be compatible with F/A-18E/F Super Hornet . [ 2 ]

  3. Graphsim Entertainment - Wikipedia

    en.wikipedia.org/wiki/Graphsim_Entertainment

    It would become the first of a series of F/A-18 games. In 1995 F/A-18 Hornet 2.0 was released for Macintosh, [3] which elevated the level of graphics complexity and simulation detail over its predecessor. In early 1997 Graphsim released F/A-18 Hornet 3.0 for both Macintosh and Windows PC, [4] followed by F/A-18 Korea in late 1997. [5]

  4. Halo 3 - Wikipedia

    en.wikipedia.org/wiki/Halo_3

    Halo 3 is a 2007 first-person shooter video game developed by Bungie for the Xbox 360 console. The third installment in the Halo franchise following Halo: Combat Evolved (2001) and Halo 2 (2004), the game's story centers on the interstellar war between 26th-century humanity, a collection of alien races known as the Covenant, and the alien parasite known as the Flood.

  5. Halo Studios - Wikipedia

    en.wikipedia.org/wiki/Halo_Studios

    Halo Studios (formerly 343 Industries) is an American video game developer based in Redmond, Washington, part of Xbox Game Studios.Headed by Pierre Hintze, the studio is responsible for the Halo science fiction franchise, and develops Halo projects themselves and in collaboration with other studios.

  6. Halo 3: ODST - Wikipedia

    en.wikipedia.org/wiki/Halo_3:_ODST

    The Firefight game mode was a late addition to the game. Staffer Tim Williams built a prototype shortly after Halo 3 shipped, placing the player in a portion of a Halo 3 campaign map and fighting enemies. When development commenced on ODST, William's concept was adopted for the game and refined. Designer Lars Bakken described one advantage of ...

  7. Halo: Spartan Assault - Wikipedia

    en.wikipedia.org/wiki/Halo:_Spartan_Assault

    Halo: Spartan Assault is set between the events of Halo 3 and Halo 4. Players control the human soldiers Sarah Palmer and Edward Davis as they fight a new splinter faction of the alien Covenant. The game launched with 25 single-player missions; an additional campaign was released as downloadable content.

  8. Halo: Combat Evolved Anniversary - Wikipedia

    en.wikipedia.org/wiki/Halo:_Combat_Evolved...

    "In Halo ' s day, there was never a proper networking mode," O'Connor explained. "We couldn't roll back the technology; [recreating Halo ' s local area network multiplayer] just wouldn't have worked with things like latency and all other modern Xbox Live-related problems. So we would have had to build it from scratch, and it still wouldn't have ...

  9. Zune 30 - Wikipedia

    en.wikipedia.org/wiki/Zune_30

    A Halo 3 inspired Zune developed in partnership with the game's creators Bungie was announced at a Halo 3 event in May 2007. The Halo 3 Zune came in either dark brown or black, and featured a Halo symbol on the back. Both versions were loaded with Halo content, including a custom episode of the popular series Red vs. Blue and were designed to ...