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Empire Earth II is a real-time strategy video game developed by Mad Doc Software and published by Vivendi Universal Games and their subsidiary Sierra Entertainment on April 26, 2005. [2] It is a sequel to Empire Earth , which was developed by the now-defunct Stainless Steel Studios .
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Empire Earth II: The Art of Supremacy is the expansion pack for Empire Earth II. Released on February 15, 2006, and developed by Mad Doc Software. [1] Some of the new additions to Empire Earth II were four new civilizations and several other new features.
A 4X turn-based strategy video game in which players lead their nation through 10 different ages, from Age of Stone to Age of Transcendence. Empire Earth III: 2007: 1200s BC – 2100s AD: A sequel in the same vein as the original Empire Earth, covering ancient to modern times. Empire Earth II: 2005
Legends of Aranna was released in November 2003, and Mad Doc published a free bonus pack in September 2004. [23] [24] By January 2004, Mad Doc had 48 employees and US$3.5 million in annual revenue. [7] The studio's Empire Earth II was released in April 2005, followed by the expansion Empire Earth II: The Art of Supremacy in February 2006.
A screenshot from Empire Earth II. Empire Earth II: The Art of Supremacy was released in 2006 and was an expansion pack for Empire Earth II. The expansion pack added several new campaigns, civilizations, units, and features to the original Empire Earth II game. However, the game was received worse than its expansion pack predecessor and was ...
According to some, Empire Earth was what Goodman wanted Age of Empires to be. PC Gamer said in an article about Empire Earth that it feels like it's the gold edition of the entire AoE series. Goodman would soon break up with Sierra and start working on a new game, Empires: Dawn of the Modern World. The game is very similar to Goodman's previous ...
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