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  2. Reader Rabbit Playtime for Baby - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit_Playtime_for...

    Reader Rabbit Playtime for Baby is an educational video game, part of the Reader Rabbit series, developed by Mattel Interactive and published by The Learning Company in 1999. The game was designed for children aged 9 to 24 months as a software called "Lapware". [2] The game also comes with an extra CD containing songs. [3]

  3. Play (activity) - Wikipedia

    en.wikipedia.org/wiki/Play_(activity)

    Although adults who engage in high amounts of play may find themselves described as "childish" or "young at heart" by less playful adults, play is an important activity, regardless of age. Creativity and happiness can result from adult play, where the objective can be more than fun alone, as in adult expression of the arts, or curiosity-driven ...

  4. Adult interaction with infants - Wikipedia

    en.wikipedia.org/wiki/Adult_interaction_with_infants

    Babycenter.com identifies the following games for adults to play with babies. [6] Copycat: Sticking your tongue out and waiting for them to stick their tongue back in response. They can try other facial expressions such as a smile or laugh. Once the baby is more experienced, one can try things like clapping their hands or waving for the baby to ...

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. The Learning Company - Wikipedia

    en.wikipedia.org/wiki/The_Learning_Company

    The leading families of products were the Reader Rabbit series for ages 2–8, the Treasure Mountain Reading-Math-Science series for ages 5–9, the Super Solver series for ages 7–12, the Student Writing & Publishing Center for ages 7-adult, and the Foreign Language Learning series for ages 15-adult.

  7. YouTube Kids - Wikipedia

    en.wikipedia.org/wiki/YouTube_Kids

    YouTube has also presented advocacy campaigns through special playlists featured on YouTube Kids, including "#ReadAlong" (a series of videos, primarily featuring kinetic typography) to promote literacy, [12] "#TodayILearned" (which featured a playlist of STEM-oriented programs and videos), [13] and "Make it Healthy, Make it Fun" (a ...

  8. Learning through play - Wikipedia

    en.wikipedia.org/wiki/Learning_through_play

    Learning through play is a term used in education and psychology to describe how a child can learn to make sense of the world around them. Through play children can develop social and cognitive skills, mature emotionally, and gain the self-confidence required to engage in new experiences and environments.

  9. Living Books - Wikipedia

    en.wikipedia.org/wiki/Living_Books

    Living Books is a series of interactive read-along adventures aimed at children aged 3–9. Created by Mark Schlichting, the series was mostly developed by Living Books for CD-ROM and published by Broderbund for Mac OS and Microsoft Windows.