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He founded The Learning Company [1] in 1980, and he worked on several educational games there, including Rocky's Boots and Robot Odyssey for the Apple II. [2] The Learning Company was acquired by Softkey in 1995 for US$606 million. [5] He has since worked on virtual reality projects for NASA [3] and the University of North Carolina. [1]
The Learning Company (TLC) was an American educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California.The company produced a grade-based line of learning software, edutainment games, and productivity tools.
This is a list of educational software that is computer software whose primary purpose is teaching or self-learning. Educational software by subject. Anatomy
Software and educational apps can help you write faster, organize, manage ... Skip to main content. Sign in. Mail. 24/7 Help. For premium support please call: 800-290 ...
Odyssey LRP, a live roleplay game run by Profound Decisions; Odyssey Engine, a computer game engine; Odyssey Software, an American computer-game developer; Odyssey: The Legend of Nemesis, a Macintosh role-playing video game based on the engine of Minotaur: The Labyrinths of Crete; Odyssey, a virtual world based on the 2010 Summer Youth Olympics
Odyssey Online Learning is a free public online high school. The school is part of the charter school district, The Charter Institute at Erskine. [1] It was formerly known as Provost Academy South Carolina (PASC). [2] Odyssey Online Learning has served students throughout the state of South Carolina in grades 9-12 since 2009.
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In 1978 this suite became the Odyssey project. [10] The Odyssey project's aim was to produce a vector GIS that provided spatial analysis of many different forms within a single system. As of 1980, in addition to early Odyssey modules, the Laboratory sold the following programs for display and analysis of spatial data [11] ASPEX - 3d data ...