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  2. Peek (data type operation) - Wikipedia

    en.wikipedia.org/wiki/Peek_(data_type_operation)

    Priority queue (such as a heap) Double-ended queue (deque) Double-ended priority queue (DEPQ) Single-ended types, such as stack, generally only admit a single peek, at the end that is modified. Double-ended types, such as deques, admit two peeks, one at each end. Names for peek vary. "Peek" or "top" are common for stacks, while for queues ...

  3. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    For example, if n = 3, items 1, 2, and 3 on the stack are moved to positions 2, 3, and 1 on the stack, respectively. Many variants of this operation are possible, with the most common being called left rotate and right rotate. Stacks are often visualized growing from the bottom up (like real-world stacks).

  4. Stack buffer overflow - Wikipedia

    en.wikipedia.org/wiki/Stack_buffer_overflow

    A stack buffer overflow can be caused deliberately as part of an attack known as stack smashing. If the affected program is running with special privileges, or accepts data from untrusted network hosts (e.g. a webserver) then the bug is a potential security vulnerability. If the stack buffer is filled with data supplied from an untrusted user ...

  5. Common Vulnerabilities and Exposures - Wikipedia

    en.wikipedia.org/wiki/Common_Vulnerabilities_and...

    As a general guideline, one should first consider issues to be merged, then issues should be split by the type of vulnerability (e.g., buffer overflow vs. stack overflow), then by the software version affected (e.g., if one issue affects version 1.3.4 through 2.5.4 and the other affects 1.3.4 through 2.5.8 they would be SPLIT) and then by the ...

  6. Queue (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Queue_(abstract_data_type)

    ISBN 0-262-03293-7. Section 10.1: Stacks and queues, pp. 200–204. William Ford, William Topp. Data Structures with C++ and STL, Second Edition. Prentice Hall, 2002. ISBN 0-13-085850-1. Chapter 8: Queues and Priority Queues, pp. 386–390. Adam Drozdek. Data Structures and Algorithms in C++, Third Edition. Thomson Course Technology, 2005.

  7. Concurrent data structure - Wikipedia

    en.wikipedia.org/wiki/Concurrent_data_structure

    Concurrent data structures are significantly more difficult to design and to verify as being correct than their sequential counterparts. The primary source of this additional difficulty is concurrency, exacerbated by the fact that threads must be thought of as being completely asynchronous: they are subject to operating system preemption, page faults, interrupts, and so on.

  8. Hash collision - Wikipedia

    en.wikipedia.org/wiki/Hash_collision

    The impact of collisions depends on the application. When hash functions and fingerprints are used to identify similar data, such as homologous DNA sequences or similar audio files, the functions are designed so as to maximize the probability of collision between distinct but similar data, using techniques like locality-sensitive hashing. [7]

  9. Heap overflow - Wikipedia

    en.wikipedia.org/wiki/Heap_overflow

    Heap overflows are exploitable in a different manner to that of stack-based overflows. Memory on the heap is dynamically allocated at runtime and typically contains program data. Exploitation is performed by corrupting this data in specific ways to cause the application to overwrite internal structures such as linked list pointers .