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UCHAR_MAX, USHRT_MAX, UINT_MAX, ULONG_MAX, ULLONG_MAX(C99) – maximum possible value of unsigned integer types: unsigned char, unsigned short, unsigned int, unsigned long, unsigned long long; CHAR_MIN – minimum possible value of char; CHAR_MAX – maximum possible value of char; MB_LEN_MAX – maximum number of bytes in a multibyte character
To encode an unsigned number using unsigned LEB128 (ULEB128) first represent the number in binary. Then zero extend the number up to a multiple of 7 bits (such that if the number is non-zero, the most significant 7 bits are not all 0). Break the number up into groups of 7 bits.
The formatting placeholders in scanf are more or less the same as that in printf, its reverse function.As in printf, the POSIX extension n$ is defined. [2]There are rarely constants (i.e., characters that are not formatting placeholders) in a format string, mainly because a program is usually not designed to read known data, although scanf does accept these if explicitly specified.
A variable-length quantity (VLQ) is a universal code that uses an arbitrary number of binary octets (eight-bit bytes) to represent an arbitrarily large integer. A VLQ is essentially a base-128 representation of an unsigned integer with the addition of the eighth bit to mark continuation of bytes. VLQ is identical to LEB128 except in endianness ...
This bit numbering method has the advantage that for any unsigned number the value of the number can be calculated by using exponentiation with the bit number and a base of 2. [2] The value of an unsigned binary integer is therefore
Bit length or bit width is the number of binary digits, called bits, necessary to represent an unsigned integer [1] as a binary number. Formally, the bit length of a natural number n ≥ 0 {\displaystyle n\geq 0} is
If the source of the operation is an unsigned number, then zero extension is usually the correct way to move it to a larger field while preserving its numeric value, while sign extension is correct for signed numbers. In the x86 and x64 instruction sets, the movzx instruction ("move with zero extension") performs this function.
This allows a variable-length quantity encoding intended for nonnegative (unsigned) integers to be used efficiently for signed integers. [11] A similar method is used in the Advanced Video Coding/H.264 and High Efficiency Video Coding/H.265 video compression standards to extend exponential-Golomb coding to negative numbers.