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  2. Static mesh - Wikipedia

    en.wikipedia.org/wiki/Static_mesh

    Static meshes are polygon meshes which constitute a major part of map architecture in many game engines, including Unreal Engine, Source, and Unity. The word "static" refers only to the fact that static meshes can't be vertex animated, as they can be moved, scaled, or reskinned in real-time. [1]

  3. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal. Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  4. Unreal Tournament (cancelled video game) - Wikipedia

    en.wikipedia.org/wiki/Unreal_Tournament...

    Unreal Tournament was developed using Unreal Engine 4 in the open in close collaboration between Epic Games and the community. [6] Although an Unreal Engine 4 subscription was required to fully contribute (all the code was accessible in a GitHub repository), Unreal Tournament fans were still able to comment and share ideas on the company's ...

  5. BioShock - Wikipedia

    en.wikipedia.org/wiki/BioShock

    BioShock is a 2007 first-person shooter video game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K.The first game in the BioShock series, it was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008.

  6. Navigation mesh - Wikipedia

    en.wikipedia.org/wiki/Navigation_mesh

    A navigation mesh, or navmesh, is an abstract data structure used in artificial intelligence applications to aid agents in pathfinding through complicated spaces. This approach has been known since at least the mid-1980s in robotics , where it has been called a meadow map , [ 1 ] and was popularized in video game AI in 2000.

  7. Once Human (video game) - Wikipedia

    en.wikipedia.org/wiki/Once_Human_(video_game)

    Once Human gameplay is a blend of survival and looter shooter mechanics, taking place in a shared sandbox map in an open world. [1] The player loads into the environment and is taken through a tutorial and series of early missions, designed to teach the player how the survival elements work, unlock their individual systems and progress the game narrative.

  8. Windows Live Mesh - Wikipedia

    en.wikipedia.org/wiki/Windows_Live_Mesh

    Windows Live Mesh (formerly known as Windows Live FolderShare, Live Mesh, and Windows Live Sync) is a discontinued free-to-use Internet-based file synchronization application by Microsoft designed to allow files and folders between two or more computers to be in sync with each other on Windows (Vista and later) and Mac OS X (v. 10.5 Leopard and later, Intel processors only) computers or the ...

  9. Autodesk - Wikipedia

    en.wikipedia.org/wiki/Autodesk

    Autodesk, Inc. is an American multinational software corporation that provides software products and services for the architecture, engineering, construction, manufacturing, media, education, and entertainment industries.