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  2. Convex hull algorithms - Wikipedia

    en.wikipedia.org/wiki/Convex_hull_algorithms

    Then, while the top two vertices on the stack together with this new vertex are not in convex position, it pops the stack, before finally pushing the new vertex onto the stack. When the clockwise traversal reaches the starting point, the algorithm returns the sequence of stack vertices as the hull. [6] [7]

  3. Astronomical coordinate systems - Wikipedia

    en.wikipedia.org/.../Astronomical_coordinate_systems

    The equatorial describes the sky as seen from the Solar System, and modern star maps almost exclusively use equatorial coordinates. The equatorial system is the normal coordinate system for most professional and many amateur astronomers having an equatorial mount that follows the movement of the sky during the night. Celestial objects are found ...

  4. Solar coordinate systems - Wikipedia

    en.wikipedia.org/wiki/Solar_coordinate_systems

    The Stonyhurst heliographic coordinate system, developed at Stonyhurst College in the 1800s, has its origin (where longitude and latitude are both 0°) at the point where the solar equator intersects the central solar meridian as seen from Earth. Longitude in this system is therefore fixed for observers on Earth. [8] [5]

  5. Barycentric and geocentric celestial reference systems

    en.wikipedia.org/wiki/Barycentric_and_geocentric...

    The geocentric system is simpler, being smaller and involving few massive objects: that coordinate system defines its center as the center of mass of the Earth itself. The barycentric system can be loosely thought of as being centered on the Sun, but the Solar System is more complicated. Even the much smaller planets exert gravitational force ...

  6. Barycentric coordinate system - Wikipedia

    en.wikipedia.org/wiki/Barycentric_coordinate_system

    Barycentric coordinates are strongly related to Cartesian coordinates and, more generally, affine coordinates.For a space of dimension n, these coordinate systems are defined relative to a point O, the origin, whose coordinates are zero, and n points , …,, whose coordinates are zero except that of index i that equals one.

  7. Stellation - Wikipedia

    en.wikipedia.org/wiki/Stellation

    m also corresponds to the number of vertices around the circle to get from one end of a given edge to the other, starting at 1. A regular star polygon is represented by its Schläfli symbol { n / m }, where n is the number of vertices, m is the step used in sequencing the edges around it, and m and n are coprime (have no common factor ).

  8. Homogeneous coordinates - Wikipedia

    en.wikipedia.org/wiki/Homogeneous_coordinates

    Rational Bézier curve – polynomial curve defined in homogeneous coordinates (blue) and its projection on plane – rational curve (red) In mathematics, homogeneous coordinates or projective coordinates, introduced by August Ferdinand Möbius in his 1827 work Der barycentrische Calcul, [1] [2] [3] are a system of coordinates used in projective geometry, just as Cartesian coordinates are used ...

  9. Graph (discrete mathematics) - Wikipedia

    en.wikipedia.org/wiki/Graph_(discrete_mathematics)

    A graph with three vertices and three edges. A graph (sometimes called an undirected graph to distinguish it from a directed graph, or a simple graph to distinguish it from a multigraph) [4] [5] is a pair G = (V, E), where V is a set whose elements are called vertices (singular: vertex), and E is a set of unordered pairs {,} of vertices, whose elements are called edges (sometimes links or lines).