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  2. File:Graph paper mm A4.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Graph_paper_mm_A4.pdf

    English: Gray, blue, red, green, light green, black graph papers with 1 cm–0.5 cm–1 mm grids (page size: A4) in printable PDF format. Date 25 July 2013, 18:04:17

  3. Graph coloring game - Wikipedia

    en.wikipedia.org/wiki/Graph_coloring_game

    The graph coloring game is a mathematical game related to graph theory. Coloring game problems arose as game-theoretic versions of well-known graph coloring problems. In a coloring game, two players use a given set of colors to construct a coloring of a graph , following specific rules depending on the game we consider.

  4. Detection limit - Wikipedia

    en.wikipedia.org/wiki/Detection_limit

    The instrument detection limit (IDL) is the analyte concentration that is required to produce a signal greater than three times the standard deviation of the noise level. This may be practically measured by analyzing 8 or more standards at the estimated IDL then calculating the standard deviation from the measured concentrations of those standards.

  5. IDL (programming language) - Wikipedia

    en.wikipedia.org/wiki/IDL_(programming_language)

    The findgen function in the above example returns a one-dimensional array of floating point numbers, with values equal to a series of integers starting at 0.. Note that the operation in the second line applies in a vectorized manner to the whole 100-element array created in the first line, analogous to the way general-purpose array programming languages (such as APL, J or K) would do it.

  6. Graph pebbling - Wikipedia

    en.wikipedia.org/wiki/Graph_pebbling

    Graph pebbling is a mathematical game played on a graph with zero or more pebbles on each of its vertices. 'Game play' is composed of a series of pebbling moves. A pebbling move on a graph consists of choosing a vertex with at least two pebbles, removing two pebbles from it, and adding one to an adjacent vertex (the second removed pebble is discarded from play). π(G), the pebbling number of a ...

  7. Crossing number (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Crossing_number_(graph_theory)

    This is the minimum number of crossings among all drawings of this graph, so the graph has crossing number cr(G) = 3. In graph theory, the crossing number cr(G) of a graph G is the lowest number of edge crossings of a plane drawing of the graph G. For instance, a graph is planar if and only if its crossing number is zero. Determining the ...

  8. Logarithmic scale - Wikipedia

    en.wikipedia.org/wiki/Logarithmic_scale

    The top left graph is linear in the X- and Y-axes, and the Y-axis ranges from 0 to 10. A base-10 log scale is used for the Y-axis of the bottom left graph, and the Y-axis ranges from 0.1 to 1000. The top right graph uses a log-10 scale for just the X-axis, and the bottom right graph uses a log-10 scale for both the X axis and the Y-axis.

  9. Graph theory - Wikipedia

    en.wikipedia.org/wiki/Graph_theory

    The paper written by Leonhard Euler on the Seven Bridges of Königsberg and published in 1736 is regarded as the first paper in the history of graph theory. [20] This paper, as well as the one written by Vandermonde on the knight problem, carried on with the analysis situs initiated by Leibniz.

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