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G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...
The original FreeSync is based over DisplayPort 1.2a, using an optional feature that VESA terms Adaptive-Sync. [ 9 ] [ 10 ] This feature was in turn ported by AMD from a Panel-Self-Refresh (PSR) feature from Embedded DisplayPort 1.0, [ 11 ] which allows panels to control its own refreshing intended for power-saving on laptops. [ 12 ]
A typical video tearing artifact (simulated image) Screen tearing [1] is a visual artifact in video display where a display device shows information from multiple frames in a single screen draw.
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Some release groups use high-definition video cameras to get the clearest picture possible. [3] When an unlicensed copy of a film exists even before its official publication, it is often because a telesync version could be easily produced. [4] In the German warez scene additional tags for the audio source can be added to a telesync release.
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