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WW: April 5, 2016. Genre (s) Puzzle. Mode (s) Single-player. Fantastic Contraption is a room scale virtual reality video game for the HTC Vive and PlayStation VR in which players construct machines from building materials to meet challenges. It was released at the HTC Vive's launch on April 5, 2016 and was released for PlayStation VR in July 2017.
Virtual dressing room. A virtual dressing room (also often referred to as virtual fitting room and virtual changing room although they do, on examination, perform different functions) is the online equivalent of an in-store changing room. Having begun to emerge from 2005, fit technologies started to be widely reported from 2010, [1] but are now ...
The Manor includes embedded Python for user and room scripting with an encrypted data stream. Supports importing Palace avatars. Both new incarnations of The Palace support larger room sizes and 32-bit color avatars. Worlize, an online virtual world utilizing user-generated content; OpenVerse, an open-source visual chat program written in Tcl/Tk.
A virtual world (also called a virtual space) is a computer-simulated environment [ 1] which may be populated by many simultaneous users who can create a personal avatar [ 2] and independently explore the virtual world, participate in its activities, and communicate with others. [ 3][ 4] These avatars can be textual, [ 5] graphical ...
A virtual reality game or VR game is a video game played on virtual reality (VR) hardware. Most VR games are based on player immersion, typically through a head-mounted display unit or headset with stereoscopic displays and one or more controllers . The video game industry made early attempts at VR in the 1980s, most notably with Mattel 's ...
Designing Virtual Worlds. Designing Virtual Worlds is a book about the practice of virtual world development by Richard Bartle. It has been noted as an authoritative source regarding the history of world-based online games. [1] College courses have been taught using it.
The first such handheld electronic game was released by Mattel in 1977, where Michael Katz, Mattel's new product category marketing director, told the engineers in the electronics group to design a game the size of a calculator, using LED technology." [11] This effort led to the 1977 games Auto Race [12] and Football.
Room-scale is a design paradigm for virtual reality (VR) experiences which allows users to freely walk around a play area, with their real-life motion reflected in the VR environment. Using 360 degree tracking equipment such as infrared sensors, the VR system monitors the user's movement in all directions, and translates this into the virtual ...
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