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  2. HSL and HSV - Wikipedia

    en.wikipedia.org/wiki/HSL_and_HSV

    Fig. 1. HSL (a–d) and HSV (e–h). Above (a, e): cut-away 3D models of each. Below: two-dimensional plots showing two of a model's three parameters at once, holding the other constant: cylindrical shells (b, f) of constant saturation, in this case the outside surface of each cylinder; horizontal cross-sections (c, g) of constant HSL lightness or HSV value, in this case the slices halfway ...

  3. Comparison of color models in computer graphics - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_color_models...

    In the RGB model, hues are represented by specifying one color as full intensity (255), a second color with a variable intensity, and the third color with no intensity (0). The following provides some examples using red as the full-intensity and green as the partial-intensity colors; blue is always zero: Red. Green.

  4. CIELAB color space - Wikipedia

    en.wikipedia.org/wiki/CIELAB_color_space

    The CIELAB space is three-dimensional and covers the entire gamut (range) of human color perception. It is based on the opponent model of human vision, where red and green form an opponent pair and blue and yellow form an opponent pair. The lightness value, L* (pronounced "L star"), defines black at 0 and white at 100.

  5. Munsell color system - Wikipedia

    en.wikipedia.org/wiki/Munsell_color_system

    The Munsell color system, showing: a circle of hues at value 5 chroma 6; the neutral values from 0 to 10; and the chromas of purple-blue (5PB) at value 5. In colorimetry, the Munsell color system is a color space that specifies colors based on three properties of color: hue (basic color), value ( lightness ), and chroma (color intensity).

  6. List of color spaces and their uses - Wikipedia

    en.wikipedia.org/wiki/List_of_color_spaces_and...

    HSV (hue, saturation, value), also known as HSB (hue, saturation, brightness), is often used by artists because it is often more natural to think about a color in terms of hue and saturation than in terms of additive or subtractive color components. HSL (hue, saturation, lightness or luminance), also known as HSI (hue, saturation, intensity) or ...

  7. Color picker - Wikipedia

    en.wikipedia.org/wiki/Color_picker

    A color picker is used to select and adjust color values. In graphic design and image editing, users typically choose colors via an interface with a visual representation of a color—organized with quasi-perceptually-relevant hue, saturation and lightness dimensions ( HSL) – instead of keying in alphanumeric text values.

  8. Chromaticity - Wikipedia

    en.wikipedia.org/wiki/Chromaticity

    Chromaticity is an objective specification of the quality of a color regardless of its luminance. Chromaticity consists of two independent parameters, often specified as hue (h) and colorfulness (s), where the latter is alternatively called saturation, chroma, intensity, [ 1] or excitation purity. [ 2][ 3] This number of parameters follows from ...

  9. HWB color model - Wikipedia

    en.wikipedia.org/wiki/HWB_color_model

    HWB color model. HWB (Hue, Whiteness, Blackness) is a cylindrical-coordinate representation of points in an RGB color model, similar to HSL and HSV. It was developed by HSV ’s creator Alvy Ray Smith in 1996 to address some of the issues with HSV. HWB was designed to be more intuitive for humans to use [1] and slightly faster to compute.