Search results
Results from the WOW.Com Content Network
Welcome to this Dungeons & Dragons 5th Edition wiki. This wiki hosts DND 5e content that is setting-specific, play-test content, or unofficial 'homebrew' content. Some content found on this page may not be suitable for play at your table.
Standard Lineages. These races are included in the Player's Handbook, though variants exist for specific settings that may be used with DM permission, and are considered the standard races allowable for player use in any Dungeons & Dragons setting. Dragonborn.
The Tajuru nation is the largest of the three main elven nations, concentrated in Murasa and spread across other parts of Zendikar as hundreds of far-flung clans. Tajuru elves are the most open to people of other races, seeing their skills and perspectives as valuable new tools for survival.
Orcs are one of Exandria's youngest races, and are said to have been born from elves seared by the blood of Gruumsh, the Ruiner, when Corellon pierced the orc god's eye on the field of battle. For long years, orcs were feared as mindless abominations, drawn to slaughter like moths to flame.
Whether descended from a celestial being or infused with heavenly power, aasimar are mortals who carry a spark of the Upper Planes within their souls. They can fan that spark to bring light, ease wounds, and unleash the fury of the heavens. Aasimar can arise among any population of mortals.
Gnomes take delight in life, enjoying every moment of invention, exploration, investigation, creation, and play. Ability Score Increase. Your Intelligence score increases by 2. Age. Gnomes mature at the same rate as humans, and most are expected to settle into adult life around the age of 40.
Vampires don’t mature and age in the same way that other races do. Every living vampire is either a bloodchief, infected by the Eldrazi's influence in the distant reaches of history, or was spawned by a bloodchief from a living human.
The kobold connection to dragons can manifest in unpredictable ways in an individual kobold. Choose one of the following legacy options when you select this race: You have advantage on saving throws to avoid or end the frightened condition on yourself. You know one cantrip of your choice from the sorcerer spell list.
Minotaurs are barrel-chested humanoids with heads resembling those of bulls. Their horns range in size from about 1 foot long to great, curling weapons easily three times that length. They often ornament their horns with metal rings or sheathe them in metal to protect them from damage.
Grungs are aggressive froglike humanoids found in rain forests and tropical jungles. They are fiercely territorial and see themselves as superior to most other creatures. Grung society is a caste system.