enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. File:Python 3.3.2 reference document.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Python_3.3.2...

    This image or media file may be available on the Wikimedia Commons as File:Python 3.3.2 reference document.pdf, where categories and captions may be viewed. While the license of this file may be compliant with the Wikimedia Commons, an editor has requested that the local copy be kept too.

  3. Viewing frustum - Wikipedia

    en.wikipedia.org/wiki/Viewing_frustum

    A view frustum The appearance of an object in a pyramid of vision When creating a parallel projection, the viewing frustum is shaped like a box as opposed to a pyramid.. In 3D computer graphics, a viewing frustum [1] or view frustum [2] is the region of space in the modeled world that may appear on the screen; it is the field of view of a perspective virtual camera system.

  4. Pose (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Pose_(computer_vision)

    Basically, the process determines the pose of the pinhole camera. Usually, the camera parameters are represented in a 3 × 4 projection matrix called the camera matrix. The extrinsic parameters define the camera pose (position and orientation) while the intrinsic parameters specify the camera image format (focal length, pixel size, and image ...

  5. Fundamental matrix (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Fundamental_matrix...

    In computer vision, the fundamental matrix is a 3×3 matrix which relates corresponding points in stereo images.In epipolar geometry, with homogeneous image coordinates, x and x′, of corresponding points in a stereo image pair, Fx describes a line (an epipolar line) on which the corresponding point x′ on the other image must lie.

  6. Perspective control - Wikipedia

    en.wikipedia.org/wiki/Perspective_control

    Most large format (4x5 and up) cameras have this feature, as well as plane of focus control built into the camera body in the form of flexible bellows and moveable front (lens) and rear (film holder) elements. Thus any focal length lens mounted on a view camera or field camera, and many press cameras can be used with perspective control.

  7. Cinematography - Wikipedia

    en.wikipedia.org/wiki/Cinematography

    Pedestal/Booming/Jibbing: Moving a camera vertically in its entirety. This can be used to show vertical movement relative to a subject in a frame; Trucking: Moving a camera horizontally in its entirety. This can be used to show horizontal movement relative to a subject in a frame; Rolling: Rotating a camera in its entirety in a horizontal manner.

  8. Structure from motion - Wikipedia

    en.wikipedia.org/wiki/Structure_from_motion

    The feature trajectories over time are then used to reconstruct their 3D positions and the camera's motion. [12] An alternative is given by so-called direct approaches, where geometric information (3D structure and camera motion) is directly estimated from the images, without intermediate abstraction to features or corners.

  9. Computer stereo vision - Wikipedia

    en.wikipedia.org/wiki/Computer_stereo_vision

    The active stereo vision is a form of stereo vision which actively employs a light such as a laser or a structured light to simplify the stereo matching problem. The opposed term is passive stereo vision. Conventional structured-light vision (SLV) employs a structured light or laser, and finds projector-camera correspondences. [2] [3]