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  2. Rapid learning - Wikipedia

    en.wikipedia.org/wiki/Rapid_learning

    Rapid learning (or Rapid eLearning Development) has traditionally referred to a methodology to build e-learning courses rapidly. [1] Typically the author will create slides in PowerPoint, record audio and video narration on top of the slides, and then use software to add tests, or even collaboration activities between the slides.

  3. Elicitus - Wikipedia

    en.wikipedia.org/wiki/Elicitus

    For assessment, the trainers can create and administer quizzes using multiple types of questions like multiple choice, True/False, match the pairs etc. Trainers can also import their Powerpoint presentations into Elicitus and convert the slides into a course. Besides English, Elicitus is available in Arabic and Chinese versions.

  4. Blackboard Learn - Wikipedia

    en.wikipedia.org/wiki/Blackboard_Learn

    Blackboard Learn (previously the Blackboard Learning Management System) is a web-based virtual learning environment and learning management system developed by Blackboard Inc. The software features course management, customizable open architecture , and scalable design that allows integration with student information systems and authentication ...

  5. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  6. eFront (eLearning software) - Wikipedia

    en.wikipedia.org/wiki/EFront_(eLearning_software)

    eFront is an eLearning platform (also known as a Course Management System (CMS), or Learning Management Systems (), or Virtual Learning Environment ()). eFront has historically been coming in a number of editions, from an open-source edition to the latest eFrontPro edition (which is the only available one in 2018).

  7. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Early e-learning systems, based on computer-based learning/training often replicated autocratic teaching styles whereby the role of the e-learning system was assumed to be for transferring knowledge, as opposed to systems developed later based on computer-supported collaborative learning (CSCL), which encouraged the shared development of knowledge.

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  9. E-learning (theory) - Wikipedia

    en.wikipedia.org/wiki/E-learning_(theory)

    In her five-stage model, individual access and the ability of students to use the technology are the first steps to involvement and achievement. The second step involves students creating an identity online and finding others with whom to interact; online socialization is a critical element of the e-learning process in this model.

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