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Fighter Bomber (video game) Fighter Duel; Fighter Duel Pro 2; Fighter Duel: Corsair vs. Zero; Fighter Pilot (1983 video game) Fighter Pilot (video game) Fighter Wing; Fire Blade (video game) Firefox (video game) Firestorm: Thunderhawk 2; First Eagles: The Great War 1918; First Over Germany; Flanker 2.0; Fleet Defender; Flight of the Intruder ...
Combat flight simulators are vehicle simulation games, amateur flight simulation computer programs used to simulate military aircraft and their operations. These are distinct from dedicated flight simulators used for professional pilot and military flight training which consist of realistic physical recreations of the actual aircraft cockpit, often with a full-motion platform.
Falcon 4.0 is a combat flight simulation video game developed by MicroProse and published by Hasbro Interactive in 1998. The game is based around a realistic simulation of the Block 50/52 F-16 Fighting Falcon jet fighter in a full-scale modern war set in the Korean Peninsula. Falcon 4.0's dynamic campaign engine runs autonomously.
Flaming Cliffs 2024 was released in July 2024, expanding the collection of aircraft to include the F-86, MiG-15 and F-5. [8] All Flaming Cliffs aircraft received free graphic updates that same year. [9] The new aircraft were adapted from work created for another Eagle Dynamics product, Modern Air Combat, which was "shelved" earlier in 2024. [10]
Digital Combat Simulator (DCS) is a combat flight simulation game developed primarily by Eagle Dynamics and The Fighter Collection. Several labels are used when referring to the DCS line of simulation products: DCS World, Modules, and Campaigns. DCS World is a free-to-play game that includes two free
Air Combat 22; Air Conflicts: Aces of World War II; Air Conflicts: Secret Wars; Air Conflicts: Vietnam; Air Control (video game) Air Diver; Air Inferno; Air Mail (video game) Air Ranger: Rescue Helicopter; Airfix Dogfighter; Airmail Pilot; Airplane Mode (video game) AirSim; ATF (video game)
Jetfighter is a series of 3D combat flight simulation computer games that was developed by Velocity Development starting in 1988. The player would fly a combat jet aircraft in the skies against enemy forces. The game boasted 3D graphics that were cutting-edge at the time of the game's release, and used real-world terrain.
However, many games solve this boundary problem by wrapping the game world as a sphere. [18] Although these games strive for a great deal of realism, they often simplify or abstract certain elements to reach a wider audience. Many modern fighter aircraft have hundreds of controls, and flight simulator games usually simplify these controls ...
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