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Wiring is an open-source electronics prototyping platform composed of a programming language, an integrated development environment (IDE), and a single-board microcontroller. It was developed starting in 2003 by Hernando Barragán. Barragán started the project at the Interaction Design Institute Ivrea.
Tudor Andrei Cristian Alexandrescu [4] (born 1969) is a Romanian-American C++ and D language [3] programmer and author. He is particularly known for his pioneering work on policy-based design implemented via template metaprogramming. These ideas are articulated in his book Modern C++ Design and were first implemented in his programming library ...
[[Category:Programming language templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Programming language templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
Modern C++ Design: Generic Programming and Design Patterns Applied is a book written by Andrei Alexandrescu, published in 2001 by Addison-Wesley. It has been regarded as "one of the most important C++ books" by Scott Meyers. [1] The book makes use of and explores a C++ programming technique called template metaprogramming. While Alexandrescu ...
Ionic allows app building and deployment by wrapping around the build tool Cordova or Capacitor with a simplified 'ionic' command line tool. [12] Ionic includes mobile components, typography, interactive paradigms, and an extensible base theme. [13] Using Web Components, Ionic provides custom components and methods for interacting with them.
Since the textual source code could be generated in different textual programming languages like C and Python, PWCT could be used in developing projects that have different requirements like Internet of Things (IoT) projects, [23] Artificial Intelligence and Machine Learning applications, [24] GUI projects [25] and Text processing applications ...
The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .
Scaffold (programming) – Code generation technique or a project generation technique; Snippet (programming) – Small region of re-usable source code, machine code, or text; Template processor – Software designed to combine templates with a data model to produce result documents; Web template system – System in web publishing