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Kruskal's algorithm [1] finds a minimum spanning forest of an undirected edge-weighted graph. If the graph is connected , it finds a minimum spanning tree . It is a greedy algorithm that in each step adds to the forest the lowest-weight edge that will not form a cycle . [ 2 ]
For example, Kruskal's algorithm processes edges in turn, deciding whether to include the edge in the MST based on whether it would form a cycle with all previously chosen edges. Both Prim's algorithm and Kruskal's algorithm require processes to know the state of the whole graph, which is very difficult to discover in the message-passing model.
The reverse-delete algorithm is an algorithm in graph theory used to obtain a minimum spanning tree from a given connected, edge-weighted graph. It first appeared in Kruskal (1956), but it should not be confused with Kruskal's algorithm which appears in the same paper. If the graph is disconnected, this algorithm will find a minimum spanning ...
Similarly to Prim's algorithm there are components in Kruskal's approach that can not be parallelised in its classical variant. For example, determining whether or not two vertices are in the same subtree is difficult to parallelise, as two union operations might attempt to join the same subtrees at the same time.
Shortest path (A, C, E, D, F) between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized.
In computer science, his best known work is Kruskal's algorithm for computing the minimal spanning tree (MST) of a weighted graph. The algorithm first orders the edges by weight and then proceeds through the ordered list adding an edge to the partial MST provided that adding the new edge does not create a cycle.
The version given here is that proven by Nash-Williams; Kruskal's formulation is somewhat stronger. All trees we consider are finite. Given a tree T with a root, and given vertices v, w, call w a successor of v if the unique path from the root to w contains v, and call w an immediate successor of v if additionally the path from v to w contains no other vertex.
Just like the quicksort algorithm, it has the expected time complexity of O(n log n), but may degenerate to O(n 2) in the worst case. Divide and conquer, a.k.a. merge hull — O(n log n) Another O(n log n) algorithm, published in 1977 by Preparata and Hong. This algorithm is also applicable to the three dimensional case.