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  2. Attribute-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Attribute-oriented_programming

    With the inclusion of Metadata Facility for Java (JSR-175) [1] into the J2SE 5.0 release it is possible to utilize attribute-oriented programming right out of the box. XDoclet library makes it possible to use attribute-oriented programming approach in earlier versions of Java.

  3. ObjectWeb ASM - Wikipedia

    en.wikipedia.org/wiki/ObjectWeb_ASM

    For example, Groovy uses ASM to generate its bytecode. Also, Aspect-Oriented additions to the Java language have been implemented by using ASM to decompose class structures for point-cut identification, and then again when reconstituting the class by injecting aspect-related code back into the binary.

  4. Java annotation - Wikipedia

    en.wikipedia.org/wiki/Java_annotation

    The Java platform has various ad-hoc annotation mechanisms—for example, the transient modifier, or the @Deprecated javadoc tag. The Java Specification Request JSR-175 introduced the general-purpose annotation (also known as metadata) facility to the Java Community Process in 2002; it gained approval in September 2004.

  5. Attribute (computing) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(computing)

    An attribute in a relational database can be represented as a column or field. In computing, an attribute is a specification that defines a property of an object, element, or file. It may also refer to or set the specific value for a given instance of such. For clarity, attributes should more correctly be considered metadata. An attribute is ...

  6. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.

  7. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  8. Jakarta Persistence - Wikipedia

    en.wikipedia.org/wiki/Jakarta_Persistence

    Jakarta Persistence, also known as JPA (abbreviated from formerly name Java Persistence API) is a Jakarta EE application programming interface specification that describes the management of relational data in enterprise Java applications.

  9. Entity–attribute–value model - Wikipedia

    en.wikipedia.org/wiki/Entity–attribute–value...

    A car, for example, has an engine, a transmission, etc., and the engine has components such as cylinders. (The permissible substructure for a given class is defined within the system's attribute metadata, as discussed later. Thus, for example, the attribute "random-access-memory" could apply to the class "computer" but not to the class "engine".)