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Pages in category "Python (programming language)-scripted video games" The following 43 pages are in this category, out of 43 total. This list may not reflect recent changes .
pdfdetach – extract embedded documents from a PDF; pdffonts – lists the fonts used in a PDF; pdfimages – extract all embedded images at native resolution from a PDF; pdfinfo – list all information of a PDF; pdfseparate – extract single pages from a PDF; pdftocairo – convert single pages from a PDF to vector or bitmap formats using cairo
Pygame was originally written by Pete Shinners to replace PySDL after its development stalled. [2] [8] It has been a community project since 2000 [9] and is released under the free software GNU Lesser General Public License [5] (which "provides for Pygame to be distributed with open source and commercial software" [10]).
reStructuredText (RST, ReST, or reST) is a file format for textual data used primarily in the Python programming language community for technical documentation.. It is part of the Docutils project of the Python Doc-SIG (Documentation Special Interest Group), aimed at creating a set of tools for Python similar to Javadoc for Java or Plain Old Documentation (POD) for Perl.
Merge PDF files selecting entire documents or subsections of them. It provides a number of settings to let the user decide what to do in case the original PDF files contain Acro Forms (Acrobat forms) or an outline ( bookmarks ) and it can generate a table of contents , normalize pages size and page margins and add blank pages.
Game Editor projects can be saved into .ged files before exporting/building into an executable. All versions of Game Editor are backwards compatible. Game Editor also adds a folder named "data" into the directory in which the user saved the .ged to store the related graphics, animations, sounds, and music files.
Panda3D's intended game-development language is Python. The engine itself is written in C++ and utilizes an automatic wrapper-generator to expose the complete functionality of the engine in a Python interface. This approach gives a developer the advantages of Python development, such as rapid development and advanced memory management, but ...
First released as a GPL-licensed DirectX 9 game engine for Microsoft Windows with Python programming on October 27, 2007, it later became proprietary software with Construct 2, as well as switching its API technology from DirectX to NW.js and HTML5, as well as removing Python and adding JavaScript support and its plugin SDK in 2012, [7] and ...