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  2. Five Nights at Freddy's 4 - Wikipedia

    en.wikipedia.org/wiki/Five_Nights_at_Freddy's_4

    A gameplay screenshot showing the protagonist shining their flashlight down the left hallway. Five Nights at Freddy's 4 is a point-and-click survival horror game. [1] Like previous games in the series, the player is tasked with surviving from midnight to 6:00 a.m. against homicidal animatronics.

  3. Audio codec - Wikipedia

    en.wikipedia.org/wiki/Audio_codec

    This is used in sound cards that support both audio in and out, for instance. Hardware audio codecs send and receive digital data using buses such as AC-Link , I²S , SPI , I²C , etc. Most commonly the digital data is linear PCM , and this is the only format that most codecs support, but some legacy codecs support other formats such as G.711 ...

  4. Silence compression - Wikipedia

    en.wikipedia.org/wiki/Silence_compression

    Silence can be defined as audio segments with negligible sound. Examples of silence are pauses between words or sentences in speech and pauses between notes in music. By compressing the silent intervals, the audio files become smaller and easier to handle, store, and send while still retaining the original sound quality.

  5. Audio coding format - Wikipedia

    en.wikipedia.org/wiki/Audio_coding_format

    A lossless audio coding format reduces the total data needed to represent a sound but can be de-coded to its original, uncompressed form. A lossy audio coding format additionally reduces the bit resolution of the sound on top of compression, which results in far less data at the cost of irretrievably lost information.

  6. Audio signal processing - Wikipedia

    en.wikipedia.org/wiki/Audio_signal_processing

    Audio signal processing is a subfield of signal processing that is concerned with the electronic manipulation of audio signals.Audio signals are electronic representations of sound waves—longitudinal waves which travel through air, consisting of compressions and rarefactions.

  7. Advanced Audio Coding - Wikipedia

    en.wikipedia.org/wiki/Advanced_Audio_Coding

    The MPEG-4 audio standard does not define a single or small set of highly efficient compression schemes but rather a complex toolbox to perform a wide range of operations from low bit rate speech coding to high-quality audio coding and music synthesis.

  8. ADX (file format) - Wikipedia

    en.wikipedia.org/wiki/ADX_(file_format)

    CRI ADX is a proprietary audio container and compression format developed by CRI Middleware specifically for use in video games; it is derived from ADPCM but with lossy compression. Its most notable feature is a looping function that has proved useful for background sounds in various games that have adopted the format, including many games for ...

  9. Speech coding - Wikipedia

    en.wikipedia.org/wiki/Speech_coding

    Speech coding is an application of data compression to digital audio signals containing speech. Speech coding uses speech-specific parameter estimation using audio signal processing techniques to model the speech signal, combined with generic data compression algorithms to represent the resulting modeled parameters in a compact bitstream.