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  2. Signedness - Wikipedia

    en.wikipedia.org/wiki/Signedness

    For Integers, the unsigned modifier defines the type to be unsigned. The default integer signedness outside bit-fields is signed, but can be set explicitly with signed modifier. By contrast, the C standard declares signed char, unsigned char, and char, to be three distinct types, but specifies that all three must have the same size and alignment.

  3. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    If signed or unsigned is not specified explicitly, in most circumstances, signed is assumed. However, for historic reasons, plain char is a type distinct from both signed char and unsigned char. It may be a signed type or an unsigned type, depending on the compiler and the character set (C guarantees that members of the C basic character set ...

  4. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    The C language provides the four basic arithmetic type specifiers char, int, float and double (as well as the boolean type bool), and the modifiers signed, unsigned, short, and long. The following table lists the permissible combinations in specifying a large set of storage size-specific declarations.

  5. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    Also available are the types usize and isize which are unsigned and signed integers that are the same bit width as a reference with the usize type being used for indices into arrays and indexable collection types. [22] Rust also has: bool for the Boolean type. [22] f32 and f64 for 32 and 64-bit floating point numbers. [22] char for a unicode ...

  6. Integer (computer science) - Wikipedia

    en.wikipedia.org/wiki/Integer_(computer_science)

    This type is not supported by compilers that require C code to be compliant with the previous C++ standard, C++03, because the long long type did not exist in C++03. For an ANSI/ISO compliant compiler, the minimum requirements for the specified ranges, that is, −(2 63 −1) [ 11 ] to 2 63 −1 for signed and 0 to 2 64 −1 for unsigned, [ 12 ...

  7. Logical shift - Wikipedia

    en.wikipedia.org/wiki/Logical_shift

    The programming languages C, C++, and Go, however, have only one right shift operator, >>. Most C and C++ implementations, and Go, choose which right shift to perform depending on the type of integer being shifted: signed integers are shifted using the arithmetic shift, and unsigned integers are shifted using the logical shift.

  8. Comparison of Pascal and C - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Pascal_and_C

    C accommodates different sizes and signed and unsigned modes for integers by using modifiers such as long, short, signed, unsigned, etc. The exact meaning of the resulting integer type is machine-dependent, what can be guaranteed is that long int is no shorter than int and int is no shorter than short int.

  9. Bitwise operation - Wikipedia

    en.wikipedia.org/wiki/Bitwise_operation

    The result of shifting by a bit count greater than or equal to the word's size is undefined behavior in C and C++. [2] [3] Right-shifting a negative value is implementation-defined and not recommended by good coding practice; [4] the result of left-shifting a signed value is undefined if the result cannot be represented in the result type. [2]