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500 or Five Hundred is a trick-taking game developed in the United States from Euchre. [1] Euchre was extended to a 10 card game with bidding and a Misère contract similar to Russian Preference, producing a cutthroat three-player game like Preference [2] and a four-player game played in partnerships like Whist which is the most popular modern form, although with special packs it can be played ...
The trick-taking genre of card games is one of the most common varieties, found in every part of the world. The following is a list of trick-taking games by type of pack : 52-card French-suited pack
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'A team wins the game by scoring at least 500 points through winning bids, which means that any team surpassing 500 points solely with tricks has not yet won the game.' is confusing. Not all 500 points need to be won through winning bids (as opposed to accumulating points through odd tricks won as the losing-bid team).
This template calculates and displays the winning percentage for sports teams given three parameters: wins, losses and ties. Those three parameters are unnamed. Template parameters [Edit template data] Parameter Description Type Status Wins 1 The number of wins to show. Example 50 Number required Losses 2 The amount of losses to show Example 50 Number required Ties 3 The amount of ties to show ...
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