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  2. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    Specifically, a for-loop functions by running a section of code repeatedly until a certain condition has been satisfied. For-loops have two parts: a header and a body. The header defines the iteration and the body is the code executed once per iteration. The header often declares an explicit loop counter or loop variable. This allows the body ...

  3. Self-modifying code - Wikipedia

    en.wikipedia.org/wiki/Self-modifying_code

    Self-modifying code is quite straightforward to implement when using assembly language.Instructions can be dynamically created in memory (or else overlaid over existing code in non-protected program storage), [1] in a sequence equivalent to the ones that a standard compiler may generate as the object code.

  4. Conditional loop - Wikipedia

    en.wikipedia.org/wiki/Conditional_loop

    The following is a C-style While loop.It continues looping while x does not equal 3, or in other words it only stops looping when x equals 3.However, since x is initialized to 0 and the value of x is never changed in the loop, the loop will never end (infinite loop).

  5. Breakpoint - Wikipedia

    en.wikipedia.org/wiki/Breakpoint

    More generally, a breakpoint is a means of acquiring knowledge about a program during its execution. During the interruption, the programmer inspects the test environment (general-purpose registers, memory, logs, files, etc.) to find out whether the program is functioning as expected. In practice, a breakpoint consists of one or more conditions ...

  6. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    A label is an explicit name or number assigned to a fixed position within the source code, and which may be referenced by control flow statements appearing elsewhere in the source code. A label marks a position within source code and has no other effect. Line numbers are an alternative to a named label used in some languages (such as BASIC).

  7. Pseudocode - Wikipedia

    en.wikipedia.org/wiki/Pseudocode

    Function calls and blocks of code, such as code contained within a loop, are often replaced by a one-line natural language sentence. Depending on the writer, pseudocode may therefore vary widely in style, from a near-exact imitation of a real programming language at one extreme, to a description approaching formatted prose at the other.

  8. Loop unrolling - Wikipedia

    en.wikipedia.org/wiki/Loop_unrolling

    Unless performed transparently by an optimizing compiler, the code may become less readable. If the code in the body of the loop involves function calls, it may not be possible to combine unrolling with inlining, since the increase in code size might be excessive. Thus, there can be a trade-off between the two optimizations.

  9. Lazy evaluation - Wikipedia

    en.wikipedia.org/wiki/Lazy_evaluation

    This change to lazy evaluation saves execution time for large ranges which may never be fully referenced and memory usage for large ranges where only one or a few elements are needed at any time. In Python 2.x is possible to use a function called xrange() which returns an object that generates the numbers in the range on demand.