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  2. Game complexity - Wikipedia

    en.wikipedia.org/wiki/Game_complexity

    Game-tree complexity of a game is the number of leaf nodes in the smallest full-width decision tree that establishes the value of the initial position. [1] A full-width tree includes all nodes at each depth. This is an estimate of the number of positions one would have to evaluate in a minimax search to determine the value of the initial position.

  3. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A game artist creates visual art for games. Game artists are often vital to role-playing games and collectible card games. [5]Many graphic elements of games are created by the designer when producing a prototype of the game, revised by the developer based on testing, and then further refined by the artist and combined with artwork as a game is prepared for publication or release.

  4. Gamification - Wikipedia

    en.wikipedia.org/wiki/Gamification

    Gamification is the attempt to enhance systems, services, organizations, and activities by simulating experiences similar to those experienced when playing games in order to motivate and engage users. [1] This is generally accomplished through the application of game design elements and game principles (dynamics and mechanics) in non-game contexts.

  5. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  6. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    The purpose of a game design document is to unambiguously describe the game's selling points, target audience, gameplay, art, level design, story, characters, UI, assets, etc. [10] [11] In short, every game part requiring development should be included by the developer in enough detail for the respective developers to implement the said part. [12]

  7. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    During development, the game designer implements and modifies the game design to reflect the current vision of the game. Features and levels are often removed or added. The art treatment may evolve and the backstory may change. A new platform may be targeted as well as a new demographic. All these changes need to be documented and disseminated ...

  8. If college football coaches want transfer portal fix, how ...

    www.aol.com/college-football-coaches-want...

    Some problems feature no easy solution. Call them a sticky wicket, a wicked problem, or the Riemann hypothesis. Or, college football’s transfer portal windows. Coaches from Steve Sarkisian of ...

  9. Miniature model (gaming) - Wikipedia

    en.wikipedia.org/wiki/Miniature_model_(gaming)

    Figure scale is 8 mm generally squared off to 1/190 – 1/220 scale. 10 mm: ≈1.667 mm - ≈1.9 mm: ≈1:182 - 1:160: A newer scale, growing in popularity, especially for World War II and science fiction gaming, but increasingly for historical games as well. 1:160 is equal to N scale railroad trains. Notable manufacturers include Pendraken ...