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  2. Volo's Guide to Monsters - Wikipedia

    en.wikipedia.org/wiki/Volo's_Guide_to_Monsters

    6 additional 'monstrous' character traits are given in brief, including the iconic goblin, kobold and orc for groups that want to explore less conventional character types. [2] Chapter 3: Bestiary Over 100 new monsters complete with game statistics and lore including the froghemoth, the neogi, and the vargouille. [2] Appendixes [2] A: Assorted ...

  3. Explorer's Guide to Wildemount - Wikipedia

    en.wikipedia.org/wiki/Explorer's_Guide_to_Wildemount

    While many still see the idea of 'race' in Dungeons & Dragons as problematic, Explorer's Guide to Wildemount at least removes one of the most problematic aspects of that part of D&D". [37] James Grebey, for Syfy Wire , also highlighted that the book "adds some nuance to one of the most harmful tropes in D&D " and "crucially, while there are bad ...

  4. Kenku - Wikipedia

    en.wikipedia.org/wiki/Kenku

    The kenku's backstory and traits are expanded upon in Volo's Guide to Monsters [5], in which it is explained: "Haunted by an ancient crime that robbed them of their wings, the kenku wander the world as vagabonds and burglars who live at the edge of human society." According to this version of kenku lore, the kenku once served a powerful ...

  5. Character race - Wikipedia

    en.wikipedia.org/wiki/Character_race

    Character race is a descriptor used to describe the various sapient species and beings that make up the setting in modern fantasy and science fiction.In many tabletop role-playing games and video games, players may choose to be one of these creatures when creating their player character (PC) or encounter them as a non-player character (NPC).

  6. Tiefling - Wikipedia

    en.wikipedia.org/wiki/Tiefling

    The idea of playing the racial outsider who nonetheless protects the people who wrongly revile them is a well-known trope built into D&D". Clements found this stereotype associated with the tiefling problematic, as the "solution is usually to focus on individual good, rather than confronting deeper, systemic problems of racial politics".

  7. Mordenkainen's Tome of Foes - Wikipedia

    en.wikipedia.org/wiki/Mordenkainen's_Tome_of_Foes

    Duergar racial traits; History of the Dwarf/Duergar war, relations with dragons and more; Chapter 4: Gith and Their Endless War Githyanki and Githzerai racial traits; Wars, history, culture and more; Chapter 5: Halflings and Gnomes Deep Gnome racial traits; Halfling lifestyle, mythology and more; Gnome locales, gods and more; Chapter 6: Bestiary

  8. The Wild Beyond the Witchlight - Wikipedia

    en.wikipedia.org/wiki/The_Wild_Beyond_the_Witchlight

    The Wild Beyond the Witchlight is designed to take player characters from level 1 to level 8 in the first 5th Edition adventure set in the Feywild.It is setting neutral allowing the Dungeon Master to transition the players from any starting location to the Prismeer, a Feywild domain of delight, via the Witchlight Carnival with two plot hook options.

  9. Monsters in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Monsters_in_Dungeons_&_Dragons

    Demons are a chaotic evil race native to the Abyss; they are rapacious, cruel and arbitrary. They are also portrayed as more widespread than other races of fiends, as the Abyss and its population are both theoretically infinite in size. The dominant race of demons is the tanar'ri (/ t ə ˈ n ɑːr i /).