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The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment.Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in Europe, South America, and Australia, and on February 22, 2014, in Japan.
7.46 million [34] March 24, 2015: Action role-playing FromSoftware: Sony Computer Entertainment Days Gone: 7.32 million [35] April 26, 2019 Action-adventure Bend Studio: Sony Interactive Entertainment: Ratchet & Clank: 7 million [36] April 12, 2016: Third-person shooter, Platformer: Insomniac Games: Sony Interactive Entertainment: Infamous ...
Yes (up to 8 TB and can only play PS4 and PlayStation VR games directly. PS5 games can only be stored Sources [1] [2] ... (11.4 in × 2.6 in × 11.4 in)
Compared to the original PS4 GPU, this is a 2.2775× or 127.75% increase in single precision FLOPs. Improvements in GPU 16-bit variable float calculations derived from the newer AMD Vega architecture result in the PS4 Pro having a theoretical half precision floating point performance of 8.39 TeraFLOPs.
PlayStation 4 Slim (officially marketed simply as PlayStation 4 or PS4) was unveiled on September 7, 2016. It is a revision of the original PS4 hardware with a streamlined form factor. The new casing is 40% smaller and carries a rounded body with a matte finish on the top of the console rather than a two-tone finish.
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Official banners used on PlayStation game covers. Greatest Hits is a branding used by Sony Interactive Entertainment for discounted reprints of PlayStation video games. The branding is used for reprints of popular, top-selling games for each console in the PlayStation family, which are deliberately sold with a lower MSRP than the original production runs of a game, and feature special branding ...
The native operating system of the PlayStation 4 is Orbis OS, which is a fork of FreeBSD version 9.0 which was released on January 12, 2012. [6] [7] The software development kit (SDK) is based on LLVM and Clang, [8] which Sony has chosen due to its conformant C and C++ front-ends, C++11 support, compiler optimization and diagnostics. [9]